www.pudn.com > ImageSplite.rar > dibedit.001
# Microsoft Developer Studio Project File - Name="dibedit" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=dibedit - Win32 Unicode Debug without Jpeg Support !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "dibedit.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "dibedit.mak"\ CFG="dibedit - Win32 Unicode Debug without Jpeg Support" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "dibedit - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "dibedit - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "dibedit - Win32 Unicode Debug" (based on "Win32 (x86) Application") !MESSAGE "dibedit - Win32 Unicode Release" (based on "Win32 (x86) Application") !MESSAGE "dibedit - Win32 Debug without Jpeg Support" (based on\ "Win32 (x86) Application") !MESSAGE "dibedit - Win32 Release without Jpeg Support" (based on\ "Win32 (x86) Application") !MESSAGE "dibedit - Win32 Unicode Debug without Jpeg Support" (based on\ "Win32 (x86) Application") !MESSAGE "dibedit - Win32 Unicode Release without Jpeg Support" (based on\ "Win32 (x86) Application") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "dibedit - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x1809 /d "NDEBUG" # ADD RSC /l 0x1809 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 intel\lib\ijl15.lib /nologo /subsystem:windows /machine:I386 !ELSEIF "$(CFG)" == "dibedit - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x1809 /d "_DEBUG" # ADD RSC /l 0x1809 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 intel\lib\ijl15.lib /nologo /subsystem:windows /debug /machine:I386 !ELSEIF "$(CFG)" == "dibedit - Win32 Unicode Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "dibedit_" # PROP BASE Intermediate_Dir "dibedit_" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugU" # PROP Intermediate_Dir "DebugU" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "_UNICODE" /D "UNICODE" /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x1809 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x1809 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 intel\lib\ijl15.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 !ELSEIF "$(CFG)" == "dibedit - Win32 Unicode Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "dibedit0" # PROP BASE Intermediate_Dir "dibedit0" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseU" # PROP Intermediate_Dir "ReleaseU" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "_UNICODE" /D "UNICODE" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x1809 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x1809 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 intel\lib\ijl15.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /machine:I386 !ELSEIF "$(CFG)" == "dibedit - Win32 Debug without Jpeg Support" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "dibedit_" # PROP BASE Intermediate_Dir "dibedit_" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugNJ" # PROP Intermediate_Dir "DebugNJ" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "DIBIMAGE_NO_JPEG" /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x1809 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x1809 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 !ELSEIF "$(CFG)" == "dibedit - Win32 Release without Jpeg Support" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "dibedit0" # PROP BASE Intermediate_Dir "dibedit0" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseNJ" # PROP Intermediate_Dir "ReleaseNJ" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MD /W4 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "DIBIMAGE_NO_JPEG" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x1809 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x1809 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 /nologo /subsystem:windows /machine:I386 !ELSEIF "$(CFG)" == "dibedit - Win32 Unicode Debug without Jpeg Support" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "dibedit1" # PROP BASE Intermediate_Dir "dibedit1" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugUNJ" # PROP Intermediate_Dir "DebugUNJ" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "_UNICODE" /D "UNICODE" /YX /FD /c # ADD CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "DIBIMAGE_NO_JPEG" /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x1809 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x1809 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 # ADD LINK32 /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 !ELSEIF "$(CFG)" == "dibedit - Win32 Unicode Release without Jpeg Support" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "dibedit2" # PROP BASE Intermediate_Dir "dibedit2" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseUNJ" # PROP Intermediate_Dir "ReleaseUNJ" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "_UNICODE" /D "UNICODE" /YX /FD /c # ADD CPP /nologo /MD /W4 /GX /O2 /D "NDEBUG" /D "_UNICODE" /D "UNICODE" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "DIBIMAGE_NO_JPEG" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x1809 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x1809 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /machine:I386 # ADD LINK32 /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /machine:I386 !ENDIF # Begin Target # Name "dibedit - Win32 Release" # Name "dibedit - Win32 Debug" # Name "dibedit - Win32 Unicode Debug" # Name "dibedit - Win32 Unicode Release" # Name "dibedit - Win32 Debug without Jpeg Support" # Name "dibedit - Win32 Release without Jpeg Support" # Name "dibedit - Win32 Unicode Debug without Jpeg Support" # Name "dibedit - Win32 Unicode Release without Jpeg Support" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\app.cpp # End Source File # Begin Source File SOURCE=.\ChildFrm.cpp # End Source File # Begin Source File SOURCE=.\ColorPalette.cpp # End Source File # Begin Source File SOURCE=.\CombineDlg.cpp # End Source File # Begin Source File SOURCE=.\DIBAPI.CPP # End Source File # Begin Source File SOURCE=.\dibedit.rc # End Source File # Begin Source File SOURCE=.\dibimage.cpp # End Source File # Begin Source File SOURCE=.\Doc.cpp # End Source File # Begin Source File SOURCE=.\histogram.cpp # End Source File # Begin Source File SOURCE=.\jpegapi.cpp # End Source File # Begin Source File SOURCE=.\MainFrm.cpp # End Source File # Begin Source File SOURCE=.\NewImageDlg.cpp # End Source File # Begin Source File SOURCE=.\OneValueDlg.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # End Source File # Begin Source File SOURCE=.\tgaapi.cpp # End Source File # Begin Source File SOURCE=.\UserFilterDlg.cpp # End Source File # Begin Source File SOURCE=.\View.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=.\app.h # End Source File # Begin Source File SOURCE=.\ChildFrm.h # End Source File # Begin Source File SOURCE=.\colorpalette.h # End Source File # Begin Source File SOURCE=.\CombineDlg.h # End Source File # Begin Source File SOURCE=.\dibapi.h # End Source File # Begin Source File SOURCE=.\dibimage.h # End Source File # Begin Source File SOURCE=.\Doc.h # End Source File # Begin Source File SOURCE=.\histogram.h # End Source File # Begin Source File SOURCE=.\JPEGAPI.h # End Source File # Begin Source File SOURCE=.\mainfrm.h # End Source File # Begin Source File SOURCE=.\NewImageDlg.h # End Source File # Begin Source File SOURCE=.\OneValueDlg.h # End Source File # Begin Source File SOURCE=.\stdafx.h # End Source File # Begin Source File SOURCE=.\tgaapi.h # End Source File # Begin Source File SOURCE=.\UserFilterDlg.h # End Source File # Begin Source File SOURCE=.\View.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\dibtest.ico # End Source File # Begin Source File SOURCE=.\res\dibtest.rc2 # End Source File # Begin Source File SOURCE=.\res\dropper.cur # End Source File # Begin Source File SOURCE=.\res\magnify.cur # End Source File # Begin Source File SOURCE=.\res\new.ico # End Source File # Begin Source File SOURCE=.\res\rectangle.cur # End Source File # Begin Source File SOURCE=.\res\Toolbar.bmp # End Source File # Begin Source File SOURCE=.\res\tools.bmp # End Source File # Begin Source File SOURCE=.\res\type.ico # End Source File # End Group # End Target # End Project