www.pudn.com > UsefulListView.zip > GFXLISTTIP.H


#if !defined(AFX_GFXLISTTIP_H__31F5CEAC_E5CA_11D1_86E7_000000000000__INCLUDED_) 
#define AFX_GFXLISTTIP_H__31F5CEAC_E5CA_11D1_86E7_000000000000__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
// GfxListTip.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CGfxListTip window 
 
class CGfxListTip : public CWnd 
{ 
// Construction 
public: 
	CGfxListTip(); 
 
	void Show( CRect rectTitle, LPCTSTR lpszTitleText, int xoffset = 0); 
	virtual BOOL Create( CWnd *pParentWnd); 
// Attributes 
public: 
	CWnd *m_pParentWnd;	 
	CRect m_rectTitle; 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CGfxListTip) 
	public: 
	virtual BOOL PreTranslateMessage(MSG* pMsg); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CGfxListTip(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CGfxListTip) 
	afx_msg void OnMouseMove(UINT nFlags, CPoint point); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_GFXLISTTIP_H__31F5CEAC_E5CA_11D1_86E7_000000000000__INCLUDED_)