www.pudn.com > UsefulListView.zip > GFXLISTTIP.H
#if !defined(AFX_GFXLISTTIP_H__31F5CEAC_E5CA_11D1_86E7_000000000000__INCLUDED_)
#define AFX_GFXLISTTIP_H__31F5CEAC_E5CA_11D1_86E7_000000000000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// GfxListTip.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGfxListTip window
class CGfxListTip : public CWnd
{
// Construction
public:
CGfxListTip();
void Show( CRect rectTitle, LPCTSTR lpszTitleText, int xoffset = 0);
virtual BOOL Create( CWnd *pParentWnd);
// Attributes
public:
CWnd *m_pParentWnd;
CRect m_rectTitle;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGfxListTip)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CGfxListTip();
// Generated message map functions
protected:
//{{AFX_MSG(CGfxListTip)
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GFXLISTTIP_H__31F5CEAC_E5CA_11D1_86E7_000000000000__INCLUDED_)