www.pudn.com > MultiLineChatRoomVCSrc.zip > MainSocket.h
#if !defined(AFX_MAINSOCKET_H__53C49AD9_EC3F_4CAC_AE30_D5B30CFCEF08__INCLUDED_)
#define AFX_MAINSOCKET_H__53C49AD9_EC3F_4CAC_AE30_D5B30CFCEF08__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MainSocket.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMainSocket command target
class CMainSocket : public CSocket
{
// Attributes
public:
// Operations
public:
CMainSocket();
virtual ~CMainSocket();
public:
void SetState(const int state);
int GetState();
void SetRoomName(const CString Name)
{
strRoomName = Name;
}
CString GetRoomName()
{
return strRoomName;
}
CString GetUserName()
{
return strUserName;
}
void SetUserName(const CString UsrName)
{
strUserName = UsrName;
}
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainSocket)
public:
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CMainSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
private:
int iState;
CString strRoomName;
CString strUserName;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINSOCKET_H__53C49AD9_EC3F_4CAC_AE30_D5B30CFCEF08__INCLUDED_)