www.pudn.com > MultiLineChatRoomVCSrc.zip > CChatServer.cpp


// CChatServer.cpp : Defines the class behaviors for the application. 
// 
 
#include "stdafx.h" 
#include "CChatServer.h" 
#include "SetServerPortDlg.h" 
#include "MyTreeView.h" 
#include "ClientSocket.h" 
#include "CIniFile.h" 
 
#include "MainFrm.h" 
#include "CChatServerDoc.h" 
#include "CChatServerView.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CCChatServerApp 
 
BEGIN_MESSAGE_MAP(CCChatServerApp, CWinApp) 
	//{{AFX_MSG_MAP(CCChatServerApp) 
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
		//    DO NOT EDIT what you see in these blocks of generated code! 
	//}}AFX_MSG_MAP 
	// Standard file based document commands 
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) 
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) 
	// Standard print setup command 
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup) 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CCChatServerApp construction 
 
CCChatServerApp::CCChatServerApp():bInit(FALSE) 
{ 
	// TODO: add construction code here, 
	// Place all significant initialization in InitInstance 
	m_pClientSocketList = new CPtrList(); 
	CIniFile m_IniFile; 
	bInit = 	m_IniFile.Create("RoomList.ini"); 
	if(bInit) 
	{ 
	 
		int   iRoomNum; 
		m_IniFile.GetVarInt("ROOMNUM","RoomNumber",iRoomNum); 
		for(int i = 1; i<=iRoomNum; i++) 
		{	 
			CString  *strRoom = new CString ; 
			CString strTemp ;; 
			strTemp.Format("Room%d",i); 
			m_IniFile.GetVarStr("ROOMNAME",strTemp,*strRoom); 
			m_ChatRoomList.AddTail(strRoom); 
		} 
	} 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CCChatServerApp object 
 
CCChatServerApp theApp; 
CCriticalSection g_cs; 
 
///////////////////////////////////////////////////////////////////////////// 
// CCChatServerApp initialization 
 
BOOL CCChatServerApp::InitInstance() 
{ 
	if(!bInit) 
	{ 
		AfxMessageBox("初始化文件不存在"); 
		return FALSE; 
	} 
	if (!AfxSocketInit()) 
	{ 
	 
		return FALSE; 
	} 
	 
 
	AfxEnableControlContainer(); 
 
	// Standard initialization 
	// If you are not using these features and wish to reduce the size 
	//  of your final executable, you should remove from the following 
	//  the specific initialization routines you do not need. 
 
#ifdef _AFXDLL 
	Enable3dControls();			// Call this when using MFC in a shared DLL 
#else 
	Enable3dControlsStatic();	// Call this when linking to MFC statically 
#endif 
 
	// Change the registry key under which our settings are stored. 
	// TODO: You should modify this string to be something appropriate 
	// such as the name of your company or organization. 
	SetRegistryKey(_T("Local AppWizard-Generated Applications")); 
 
	LoadStdProfileSettings();  // Load standard INI file options (including MRU) 
 
	// Register the application's document templates.  Document templates 
	//  serve as the connection between documents, frame windows and views. 
 
	CSingleDocTemplate* pDocTemplate; 
	pDocTemplate = new CSingleDocTemplate( 
		IDR_MAINFRAME, 
		RUNTIME_CLASS(CCChatServerDoc), 
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window 
		//RUNTIME_CLASS(CMyTreeView)); 
		NULL); 
		AddDocTemplate(pDocTemplate); 
 
	// Parse command line for standard shell commands, DDE, file open 
	CCommandLineInfo cmdInfo; 
	ParseCommandLine(cmdInfo); 
 
	// Dispatch commands specified on the command line 
	if (!ProcessShellCommand(cmdInfo)) 
	{ 
		return FALSE; 
	} 
 
	// The one and only window has been initialized, so show and update it. 
	m_pMainWnd->ShowWindow(SW_SHOW); 
	m_pMainWnd->UpdateWindow(); 
	m_pMainWnd->SetWindowText("会议中心"); 
 
	// 
		// Place all significant initialization in InitInstance 
 
	CSetServerPortDlg Dlg; 
	if(Dlg.DoModal() == IDCANCEL) 
	{ 
		return FALSE; 
	} 
	else 
	{ 
		if(!m_skServerSocket.Create(Dlg.m_iServerPort)) 
		{ 
			if(m_ChatRoomList.GetCount()) 
			{ 
				m_ChatRoomList.RemoveAll(); 
 
			} 
				return FALSE; 
		} 
	} 
	if(!m_skServerSocket.Listen()) 
	{	return FALSE; 
		 
	} 
 
 
	return TRUE; 
} 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CAboutDlg dialog used for App About 
 
class CAboutDlg : public CDialog 
{ 
public: 
	CAboutDlg(); 
 
// Dialog Data 
	//{{AFX_DATA(CAboutDlg) 
	enum { IDD = IDD_ABOUTBOX }; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CAboutDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	//{{AFX_MSG(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) 
{ 
	//{{AFX_DATA_INIT(CAboutDlg) 
	//}}AFX_DATA_INIT 
} 
 
void CAboutDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CAboutDlg) 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) 
	//{{AFX_MSG_MAP(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
// App command to run the dialog 
void CCChatServerApp::OnAppAbout() 
{ 
	CAboutDlg aboutDlg; 
	aboutDlg.DoModal(); 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// CCChatServerApp message handlers 
 
 
int CCChatServerApp::ExitInstance()  
{ 
	// TODO: Add your specialized code here and/or call the base class 
 
//向所有用户发送退出消息 
   	Message msObj; 
	msObj.iType = SYSERROR; 
	msObj.iSubType = SERVERQUIT; 
 
	CPtrList * m_pClientList = theApp.m_pClientSocketList; 
	POSITION pos = m_pClientList ->GetHeadPosition(); 
	if(pos) 
	{ 
		CClientSocket *  m_pClientSocket; 
		for(int i = 0; i < m_pClientList ->GetCount(); i++) 
		{ 
		//	if(m_pClientSocket ->GetState() == HAVELOGIN) 
			{ 
				m_pClientSocket = static_cast < CClientSocket *>(m_pClientList->GetNext(pos)); 
				m_pClientSocket ->Send(&msObj,sizeof(Message)); 
				Sleep(100); 
				 
 
			} 
			 
		} 
	} 
	 
	//删除 
	DeleteAllList(); 
	return CWinApp::ExitInstance(); 
} 
 
void CCChatServerApp::DeleteAllList() 
{ 
 
		 
	//删除 
	POSITION pos = m_pClientSocketList ->GetHeadPosition(); 
 
	if(pos) 
	{ 
		CClientSocket *  m_pClientSocket; 
		for(int i = 0; i < m_pClientSocketList ->GetCount(); i++) 
		{ 
			m_pClientSocket = static_cast < CClientSocket *>(m_pClientSocketList->GetNext(pos)); 
			ASSERT(m_pClientSocket != NULL); 
			ASSERT_VALID(m_pClientSocket); 
			delete m_pClientSocket; 
			 
		} 
	} 
//	if(m_pClientSocketList ->GetCount()) 
//	 
	delete m_pClientSocketList; 
 
	pos = m_ChatRoomList.GetHeadPosition(); 
	if(pos) 
	{ 
		CString *  m_pRoomName; 
		for(int i = 0; i < m_ChatRoomList .GetCount(); i++) 
		{ 
			m_pRoomName = static_cast < CString  *>(m_ChatRoomList.GetNext(pos)); 
			ASSERT(m_pRoomName!=NULL); 
			delete m_pRoomName; 
			 
		} 
	} 
	 
//	m_ChatRoomList.RemoveAll(); 
}