www.pudn.com > mpeg2win-0.4-source.zip > video_out_sdl.old


/* 
 * video_out_sdl.c 
 * 
 * Copyright (C) 2000-2001 Ryan C. Gordon  and 
 *                         Dominik Schnitzer  
 * 
 * SDL info, source, and binaries can be found at http://www.libsdl.org/ 
 * 
 * This file is part of mpeg2dec, a free MPEG-2 video stream decoder. 
 * 
 * mpeg2dec is free software; you can redistribute it and/or modify 
 * it under the terms of the GNU General Public License as published by 
 * the Free Software Foundation; either version 2 of the License, or 
 * (at your option) any later version. 
 * 
 * mpeg2dec is distributed in the hope that it will be useful, 
 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * GNU General Public License for more details. 
 * 
 * You should have received a copy of the GNU General Public License 
 * along with this program; if not, write to the Free Software 
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA 
 */ 
 
#include "config.h" 
 
#ifdef LIBVO_SDL 
 
#include  
#include  
#include  
#include  
#include  
 
#include "video_out.h" 
#include "video_out_internal.h" 
 
typedef struct sdl_frame_s { 
    vo_frame_t vo; 
    SDL_Overlay * overlay; 
} sdl_frame_t; 
 
typedef struct sdl_instance_s { 
    vo_instance_t vo; 
    int prediction_index; 
    vo_frame_t * frame_ptr[3]; 
    sdl_frame_t frame[3]; 
 
    SDL_Surface * surface; 
    Uint32 sdlflags; 
    Uint8 bpp; 
} sdl_instance_t; 
 
static vo_frame_t * sdl_get_frame (vo_instance_t * _instance, int flags) 
{ 
    sdl_instance_t * instance; 
    sdl_frame_t * frame; 
 
    instance = (sdl_instance_t *) _instance; 
 
 //!!!!!!!!!!!!!! 
    frame = (sdl_frame_t *) libvo_common_get_frame ((vo_instance_t *) instance, 
                                                    flags); 
 
    SDL_LockYUVOverlay (frame->overlay); 
 
    return (vo_frame_t *) frame; 
 
} 
 
static void check_events (sdl_instance_t * instance) 
{ 
    SDL_Event event; 
 
    while (SDL_PollEvent (&event)) 
	if (event.type == SDL_VIDEORESIZE) 
	    instance->surface = 
		SDL_SetVideoMode (event.resize.w, event.resize.h, 
				  instance->bpp, instance->sdlflags); 
} 
 
static void sdl_draw_frame (vo_frame_t * _frame) 
{ 
    sdl_frame_t * frame; 
    sdl_instance_t * instance; 
    int c,y,x; 
    int screensize; 
 
    char *base1keep; 
    char *base2keep; 
 
    void *base1old; 
    void *base2old; 
 
    frame = (sdl_frame_t *) _frame; 
    instance = (sdl_instance_t *) frame->vo.instance; 
 
 
//    instance->surface->clip_rect.w--; 
//    instance->surface->clip_rect.h--; 
 
/* 
    screensize=instance->surface->clip_rect.w*instance->surface->clip_rect.h; 
    screensize/=4; 
 
    base1keep=malloc (screensize); 
    base2keep=malloc (screensize); 
 
    for (c=0;cvo.base[1]+c); 
     *(base2keep+c)=*(frame->vo.base[2]+c); 
     *(base1keep+c)=128; 
     *(base2keep+c)=128; 
    } 
 
    base1old=frame->vo.base[1]; 
    base2old=frame->vo.base[2]; 
//    frame->vo.base[1]=base1keep; 
//    frame->vo.base[2]=base2keep; 
*/ 
    SDL_UnlockYUVOverlay (frame->overlay); 
    SDL_DisplayYUVOverlay (frame->overlay, &(instance->surface->clip_rect)); 
    check_events (instance); 
 
/* 
    frame->vo.base[1]=base1old; 
    frame->vo.base[2]=base2old; 
 
 
    free (base1keep); 
    free (base2keep); 
*/ 
} 
 
//!!! 
static int sdl_alloc_frames (sdl_instance_t * instance, int width, int height) 
{ 
    int i; 
 
    printf("Extra allocation\n"); 
 
            SDL_CreateYUVOverlay (width, height, SDL_YV12_OVERLAY, 
				  instance->surface); 
 
    for (i = 0; i < 3; i++) { 
	instance->frame[i].overlay = 
	    SDL_CreateYUVOverlay (width, height, SDL_YV12_OVERLAY, 
				  instance->surface); 
        if (instance->frame[i].overlay == NULL) 
             return 1; 
        instance->frame_ptr[i] = (vo_frame_t *) (instance->frame+i); 
//        instance->frame_ptr[i] = (vo_frame_t *) &(instance->frame[i]); 
//        printf ("%d\n",instance->frame[i].overlay->pixels[0]); 
	instance->frame[i].vo.base[0] = instance->frame[i].overlay->pixels[0]; 
        instance->frame[i].vo.base[1] = instance->frame[i].overlay->pixels[2]; 
        instance->frame[i].vo.base[2] = instance->frame[i].overlay->pixels[1]; 
	instance->frame[i].vo.copy = NULL; 
	instance->frame[i].vo.field = NULL; 
	instance->frame[i].vo.draw = sdl_draw_frame; 
	instance->frame[i].vo.instance = (vo_instance_t *) instance; 
    } 
 
    instance->prediction_index=1; 
 
    return 0; 
} 
 
static void sdl_close (vo_instance_t * _instance) 
{ 
    sdl_instance_t * instance; 
    int i; 
 
    instance = (sdl_instance_t *) _instance; 
    for (i = 0; i < 3; i++) 
	SDL_FreeYUVOverlay (instance->frame[i].overlay); 
    SDL_FreeSurface (instance->surface); 
    SDL_QuitSubSystem (SDL_INIT_VIDEO); 
} 
 
static int sdl_setup (vo_instance_t * _instance, int width, int height) 
{ 
    sdl_instance_t * instance; 
 
    instance = (sdl_instance_t *) _instance; 
 
    instance->surface = SDL_SetVideoMode (width, height, instance->bpp, 
					  instance->sdlflags); 
    if (! (instance->surface)) { 
        printf ("sdl could not set the desired video mode\n"); 
        exit (1); 
        return 1; 
    } 
 
    if (sdl_alloc_frames (instance, width, height)) { 
        printf ("sdl could not allocate frame buffers\n"); 
        exit (1); 
	return 1; 
    } 
 
    return 0; 
 
} 
 
vo_instance_t * vo_sdl_open (void) 
{ 
    sdl_instance_t * instance; 
    const SDL_VideoInfo * vidInfo; 
 
    instance = malloc (sizeof (sdl_instance_t)); 
    if (instance == NULL) 
	return NULL; 
 
    instance->vo.setup = sdl_setup; 
    instance->vo.close = sdl_close; 
    instance->vo.get_frame = sdl_get_frame; 
 
    instance->surface = NULL; 
    instance->sdlflags = SDL_HWSURFACE | SDL_RESIZABLE; 
 
    setenv("SDL_VIDEO_YUV_HWACCEL", "1", 1); 
    setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1); 
 
    if (SDL_Init (SDL_INIT_VIDEO)) { 
        printf ("sdl video initialization failed.\n"); 
        exit (1); 
	return NULL; 
    } 
 
    vidInfo = SDL_GetVideoInfo (); 
    if (!SDL_ListModes (vidInfo->vfmt, SDL_HWSURFACE | SDL_RESIZABLE)) { 
	instance->sdlflags = SDL_RESIZABLE; 
	if (!SDL_ListModes (vidInfo->vfmt, SDL_RESIZABLE)) { 
            printf ("sdl couldn't get any acceptable video mode\n"); 
        exit (1); 
	    return NULL; 
	} 
    } 
 
    instance->bpp = vidInfo->vfmt->BitsPerPixel; 
    if (instance->bpp < 16) { 
        printf("sdl has to emulate a 16 bit surfaces, " 
		"that will slow things down.\n"); 
        exit (1); 
	instance->bpp = 16; 
    } 
 
    return (vo_instance_t *) instance; 
 
} 
#endif