www.pudn.com > VCListCtrl.rar > ListCtrlDemo.cpp
// ListCtrlDemo.cpp : Defines the class behaviors for the application.
//
// Written by matt weagle (matt_weagle@hotmail.com)
// Copyright (c) 2000.
//
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is
// not sold for profit without the authors written consent, and
// providing that this notice and the authors name is included. If
// the source code in this file is used in any commercial application
// then a simple email would be nice.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability if it causes any damage whatsoever.
// Consider yourself lucky if it works, unlucky if it doesn't.
//
// Thanks to Chris Maunder (chris@codeproject.com) for the
// foregoing disclaimer.
//
// Please use and enjoy. Please let me know of any bugs/mods/improvements
// that you have found/implemented and I will fix/incorporate them into this
// file.
//
#include "stdafx.h"
#include "ListCtrlDemo.h"
#include "ListCtrlDemoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CListCtrlDemoApp
BEGIN_MESSAGE_MAP(CListCtrlDemoApp, CWinApp)
//{{AFX_MSG_MAP(CListCtrlDemoApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CListCtrlDemoApp construction
CListCtrlDemoApp::CListCtrlDemoApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CListCtrlDemoApp object
CListCtrlDemoApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CListCtrlDemoApp initialization
BOOL CListCtrlDemoApp::InitInstance()
{
// AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// We need to init COM in order to show an image in the
// list control
if (!AfxOleInit())
{
AfxMessageBox("Unable to initialize OLE.\nTerminating application!");
return FALSE;
}
// Then shown the dialog
CListCtrlDemoDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}