www.pudn.com > 3DEDITOR.rar > DLGMAPPING.H
#if !defined(AFX_DLGMAPPING_H__9D0D16E0_68D1_11D2_9262_000021799871__INCLUDED_)
#define AFX_DLGMAPPING_H__9D0D16E0_68D1_11D2_9262_000021799871__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgMapping.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// DlgMapping dialog
class DlgMapping : public CDialog
{
// Construction
public:
DlgMapping(CWnd* pParent = NULL); // standard constructor
CMy3DEditorDoc *doc;
object *obj;
RECT rect;
RECT winpos4;
unsigned char *buf;
int bufsx,bufsy,vsel,face,zoom;
void Close();
void DrawPicture(CDC *dc,picture *p,int ssx,int ssy);
void DrawPolygons(CDC *dc);
void DrawElement(CDC *dc,ftlist *e);
int FindVertex(ftlist *e,int x,int y);
// Dialog Data
//{{AFX_DATA(DlgMapping)
enum { IDD = IDD_MAPPING };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(DlgMapping)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(DlgMapping)
virtual BOOL OnInitDialog();
afx_msg void OnClose();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnPaint();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGMAPPING_H__9D0D16E0_68D1_11D2_9262_000021799871__INCLUDED_)