www.pudn.com > fanccMSNr.src.rar > ScreenNameDialog.h


#pragma once 
#include  
using namespace std; 
 
// CScreenNameDialog ´ëÈ­ »óÀÚÀÔ´Ï´Ù. 
 
class CScreenNameDialog : public CDialog 
{ 
	DECLARE_DYNAMIC(CScreenNameDialog) 
 
public: 
	CScreenNameDialog(const string &screenName, CWnd* pParent = NULL);   // Ç¥ÁØ »ý¼ºÀÚÀÔ´Ï´Ù. 
	virtual ~CScreenNameDialog(); 
 
// ´ëÈ­ »óÀÚ µ¥ÀÌÅÍÀÔ´Ï´Ù. 
	enum { IDD = IDD_SCREEN_NAME }; 
 
protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV Áö¿øÀÔ´Ï´Ù. 
 
	DECLARE_MESSAGE_MAP() 
public: 
	CString screenName; 
};