www.pudn.com > fanccMSNr.src.rar > ScreenNameDialog.h
#pragma once #includeusing namespace std; // CScreenNameDialog ´ëÈ »óÀÚÀÔ´Ï´Ù. class CScreenNameDialog : public CDialog { DECLARE_DYNAMIC(CScreenNameDialog) public: CScreenNameDialog(const string &screenName, CWnd* pParent = NULL); // Ç¥ÁØ »ý¼ºÀÚÀÔ´Ï´Ù. virtual ~CScreenNameDialog(); // ´ëÈ »óÀÚ µ¥ÀÌÅÍÀÔ´Ï´Ù. enum { IDD = IDD_SCREEN_NAME }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV Áö¿øÀÔ´Ï´Ù. DECLARE_MESSAGE_MAP() public: CString screenName; };