www.pudn.com > PropertyPage.zip > TextPage.cpp


// TextPage.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "PropertyPage.h" 
#include "TextPage.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CTextPage property page 
 
IMPLEMENT_DYNCREATE(CTextPage, CPropertyPage) 
 
CTextPage::CTextPage() : CPropertyPage(CTextPage::IDD) 
{ 
	//{{AFX_DATA_INIT(CTextPage) 
	m_text = _T(""); 
	m_y = 0; 
	m_x = 0; 
	//}}AFX_DATA_INIT 
} 
 
CTextPage::~CTextPage() 
{ 
} 
 
void CTextPage::DoDataExchange(CDataExchange* pDX) 
{ 
	CPropertyPage::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CTextPage) 
	DDX_Text(pDX, IDC_EDITTEXT, m_text); 
	DDX_Text(pDX, IDC_Y, m_y); 
	DDX_Text(pDX, IDC_X, m_x); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CTextPage, CPropertyPage) 
	//{{AFX_MSG_MAP(CTextPage) 
		// NOTE: the ClassWizard will add message map macros here 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CTextPage message handlers