www.pudn.com > PropertyPage.zip > PropPage.cpp


// PropPage.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "PropertyPage.h" 
#include "PropPage.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CPropPage property page 
 
IMPLEMENT_DYNCREATE(CPropPage, CPropertyPage) 
 
CPropPage::CPropPage() : CPropertyPage(CPropPage::IDD) 
{ 
	//{{AFX_DATA_INIT(CPropPage) 
	m_nsize = 0; 
	m_ncolor = -1; 
	//}}AFX_DATA_INIT 
} 
 
CPropPage::~CPropPage() 
{ 
} 
 
void CPropPage::DoDataExchange(CDataExchange* pDX) 
{ 
	CPropertyPage::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CPropPage) 
	DDX_Text(pDX, IDC_FONTSIZE, m_nsize); 
	DDX_Radio(pDX, IDC_RED, m_ncolor); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CPropPage, CPropertyPage) 
	//{{AFX_MSG_MAP(CPropPage) 
		// NOTE: the ClassWizard will add message map macros here 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CPropPage message handlers