www.pudn.com > 20040006.zip > SetupDlg.cpp


// SetupDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "pente.h" 
#include "resource.h" 
#include "GlobalVar.h" 
#include "setupdlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CSetupDlg dialog 
 
 
CSetupDlg::CSetupDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(g_bChinese ? IDD_SETUPDLG1 : IDD_SETUPDLG, pParent) 
{ 
	//{{AFX_DATA_INIT(CSetupDlg) 
	//}}AFX_DATA_INIT 
} 
 
 
void CSetupDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CSetupDlg) 
	DDX_Control(pDX, IDC_RADIO_WITHCOMPUTER, m_RadioWithComputer); 
	DDX_Control(pDX, IDC_RADIO_2PLAYER, m_Radio2Player); 
	DDX_Control(pDX, IDC_RADIO_YOU_FIRST, m_RadioYouFirst); 
	DDX_Control(pDX, IDC_RADIO_COMPUTER_FIRST, m_RadioComputerFirst); 
	DDX_Control(pDX, IDC_CHECK_SOUND, m_CheckSound); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CSetupDlg, CDialog) 
	//{{AFX_MSG_MAP(CSetupDlg) 
	ON_BN_CLICKED(IDC_CHECK_SOUND, OnCheckSound) 
	ON_BN_CLICKED(IDC_RADIO_2PLAYER, OnRadio2player) 
	ON_BN_CLICKED(IDC_RADIO_COMPUTER_FIRST, OnRadioComputerFirst) 
	ON_BN_CLICKED(IDC_RADIO_WITHCOMPUTER, OnRadioWithcomputer) 
	ON_BN_CLICKED(IDC_RADIO_YOU_FIRST, OnRadioYouFirst) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CSetupDlg message handlers 
 
void CSetupDlg::OnCheckSound()  
{ 
	g_bSoundOn = ! g_bSoundOn; 
} 
 
void CSetupDlg::OnRadioWithcomputer()  
{ 
	g_nRunMode = MODE_WITH_COMPUTER; 
	m_RadioYouFirst.EnableWindow(TRUE); 
	m_RadioComputerFirst.EnableWindow(TRUE); 
	m_RadioYouFirst.SetCheck(g_bUserBlack); 
	m_RadioComputerFirst.SetCheck(!g_bUserBlack); 
} 
 
void CSetupDlg::OnRadio2player()  
{ 
	g_nRunMode = MODE_2PLAYER; 
	m_RadioYouFirst.EnableWindow(FALSE); 
	m_RadioComputerFirst.EnableWindow(FALSE); 
} 
 
void CSetupDlg::OnRadioYouFirst()  
{ 
	g_bUserBlack = TRUE; 
} 
 
void CSetupDlg::OnRadioComputerFirst()  
{ 
	g_bUserBlack = FALSE; 
} 
 
BOOL CSetupDlg::OnInitDialog()  
{ 
	CDialog::OnInitDialog(); 
	 
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); 
	SetIcon(m_hIcon, TRUE);			// Set big icon 
	SetIcon(m_hIcon, FALSE);		// Set small icon 
	CenterWindow(); 
	 
	m_CheckSound.SetCheck(g_bSoundOn); 
	m_RadioYouFirst.SetCheck(g_bUserBlack); 
	m_RadioComputerFirst.SetCheck(!g_bUserBlack); 
 
	switch (g_nRunMode) 
	{ 
		case MODE_WITH_COMPUTER: 
			m_RadioWithComputer.SetCheck(1); 
			m_RadioYouFirst.EnableWindow(TRUE); 
			m_RadioComputerFirst.EnableWindow(TRUE); 
			break; 
		case MODE_2PLAYER: 
			m_Radio2Player.SetCheck(1); 
			m_RadioYouFirst.EnableWindow(FALSE); 
			m_RadioComputerFirst.EnableWindow(FALSE); 
			break; 
	} 
 
	return TRUE;  // return TRUE unless you set the focus to a control 
	              // EXCEPTION: OCX Property Pages should return FALSE 
}