www.pudn.com > basic_directx.zip > Game.h, change:1998-06-25,size:561b


// Game.h: interface for the CGame class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_GAME_H__3F46C590_0C3A_11D2_BFFD_8AD580CF464A__INCLUDED_) 
#define AFX_GAME_H__3F46C590_0C3A_11D2_BFFD_8AD580CF464A__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
 
class CGame   
{ 
public: 
	CGame(); 
	virtual ~CGame(); 
 
  bool  Init(); 
  bool  UpdateFrame(); 
  void  Activate(); 
  bool  Finish(); 
}; 
 
#endif // !defined(AFX_GAME_H__3F46C590_0C3A_11D2_BFFD_8AD580CF464A__INCLUDED_)