www.pudn.com > src.rar > DirectVobSub.dsp


# Microsoft Developer Studio Project File - Name="DirectVobSub" - Package Owner=<4> 
# Microsoft Developer Studio Generated Build File, Format Version 6.00 
# ** DO NOT EDIT ** 
 
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 
 
CFG=DirectVobSub - Win32 Debug_unicode 
!MESSAGE This is not a valid makefile. To build this project using NMAKE, 
!MESSAGE use the Export Makefile command and run 
!MESSAGE  
!MESSAGE NMAKE /f "DirectVobSub.mak". 
!MESSAGE  
!MESSAGE You can specify a configuration when running NMAKE 
!MESSAGE by defining the macro CFG on the command line. For example: 
!MESSAGE  
!MESSAGE NMAKE /f "DirectVobSub.mak" CFG="DirectVobSub - Win32 Debug_unicode" 
!MESSAGE  
!MESSAGE Possible choices for configuration are: 
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!MESSAGE "DirectVobSub - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") 
!MESSAGE "DirectVobSub - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") 
!MESSAGE "DirectVobSub - Win32 Debug_unicode" (based on "Win32 (x86) Dynamic-Link Library") 
!MESSAGE "DirectVobSub - Win32 Release_unicode" (based on "Win32 (x86) Dynamic-Link Library") 
!MESSAGE  
 
# Begin Project 
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CPP=cl.exe 
MTL=midl.exe 
RSC=rc.exe 
 
!IF  "$(CFG)" == "DirectVobSub - Win32 Debug" 
 
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c 
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ISOLATION_AWARE_ENABLED" /D "_WINDLL" /D "_AFXDLL" /D "_AFXEXT" /FR /Yu"stdafx.h" /FD /GZ /c 
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# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept 
# ADD LINK32 strmbasd.lib ../vobsub/Debug/vobsub.lib quartz.lib vfw32.lib ddraw.lib winmm.lib /nologo /version:2.10 /subsystem:windows /dll /debug /machine:I386 /out:"../Debug/DVobSub.ax" /pdbtype:sept 
# Begin Custom Build - Performing registration 
OutDir=.\Debug 
TargetPath=\Progs\vs\src\Debug\DVobSub.ax 
InputPath=\Progs\vs\src\Debug\DVobSub.ax 
SOURCE="$(InputPath)" 
 
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 
	regsvr32 /s /c "$(TargetPath)"  
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"  
	 
# End Custom Build 
 
!ELSEIF  "$(CFG)" == "DirectVobSub - Win32 Release" 
 
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /Ob2 /I "c:\mssdk\samples\Multimedia\DirectShow\BaseClasses" /I "c:\mssdk\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /FR /Yu"stdafx.h" /FD /c 
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BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 STRMBASE.lib quartz.lib vfw32.lib winmm.lib version.lib ../vobsub/Release/vobsub.lib /nologo /entry:"DllEntryPoint@12" /subsystem:windows /dll /machine:I386 /out:"../Release/DVobSub.ax" /libpath:"c:\mssdk\samples\Multimedia\DirectShow\BaseClasses\Release" /libpath:"c:\mssdk\lib" 
# SUBTRACT BASE LINK32 /verbose 
# ADD LINK32 STRMBASE.lib ../vobsub/Release/vobsub.lib quartz.lib vfw32.lib ddraw.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:"../Release/DVobSub.ax" 
# SUBTRACT LINK32 /verbose /debug 
# Begin Custom Build - Performing registration 
OutDir=.\Release 
TargetPath=\Progs\vs\src\Release\DVobSub.ax 
InputPath=\Progs\vs\src\Release\DVobSub.ax 
SOURCE="$(InputPath)" 
 
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 
	regsvr32 /s /c "$(TargetPath)"  
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"  
	 
# End Custom Build 
 
!ELSEIF  "$(CFG)" == "DirectVobSub - Win32 Debug_unicode" 
 
# PROP BASE Use_MFC 2 
# PROP BASE Use_Debug_Libraries 1 
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "ISOLATION_AWARE_ENABLED" /D "UNICODE" /FR /Yu"stdafx.h" /FD /GZ /c 
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "UNICODE" /D "_AFXDLL" /D "WIN32" /D "_WINDOWS" /D "ISOLATION_AWARE_ENABLED" /D "_WINDLL" /D "_AFXEXT" /FR /Yu"stdafx.h" /FD /GZ /c 
# ADD BASE RSC /l 0x40e /d "_DEBUG" /d "_AFXDLL" 
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BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 strmbasd.lib quartz.lib vfw32.lib winmm.lib version.lib ../vobsub/Debug/vobsub.lib /nologo /entry:"DllEntryPoint@12" /subsystem:windows /dll /debug /machine:I386 /out:"../Debug/DVobSub.ax" /pdbtype:sept 
# ADD LINK32 strmbasdu.lib ../vobsub/Debug_unicode/vobsub.lib quartz.lib vfw32.lib ddraw.lib winmm.lib /nologo /version:2.10 /subsystem:windows /dll /debug /machine:I386 /out:"../Debug_unicode/DVobSub.ax" /pdbtype:sept 
# SUBTRACT LINK32 /verbose 
# Begin Custom Build - Performing registration 
OutDir=.\Debug_unicode 
TargetPath=\Progs\vs\src\Debug_unicode\DVobSub.ax 
InputPath=\Progs\vs\src\Debug_unicode\DVobSub.ax 
SOURCE="$(InputPath)" 
 
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 
	regsvr32 /s /c "$(TargetPath)"  
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"  
	 
# End Custom Build 
 
!ELSEIF  "$(CFG)" == "DirectVobSub - Win32 Release_unicode" 
 
# PROP BASE Use_MFC 2 
# PROP BASE Use_Debug_Libraries 0 
# PROP BASE Output_Dir "DirectVobSub___Win32_Release_unicode" 
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# ADD CPP /nologo /G5 /MD /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "_ATL_DLL" /D "UNICODE" /D "WIN32" /D "_WINDOWS" /D "ISOLATION_AWARE_ENABLED" /D "_WINDLL" /D "_AFXDLL" /D "_AFXEXT" /Fr /Yu"stdafx.h" /FD /c 
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# ADD BASE LINK32 STRMBASE.lib quartz.lib vfw32.lib winmm.lib version.lib ../vobsub/Release/vobsub.lib /nologo /entry:"DllEntryPoint@12" /subsystem:windows /dll /machine:I386 /out:"../Release/DVobSub.ax" 
# SUBTRACT BASE LINK32 /verbose 
# ADD LINK32 STRMBASEu.lib ../vobsub/Release_unicode/vobsub.lib quartz.lib vfw32.lib ddraw.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:"../Release_unicode/DVobSub.ax" 
# SUBTRACT LINK32 /verbose /profile /debug 
# Begin Custom Build - Performing registration 
OutDir=.\Release_unicode 
TargetPath=\Progs\vs\src\Release_unicode\DVobSub.ax 
InputPath=\Progs\vs\src\Release_unicode\DVobSub.ax 
SOURCE="$(InputPath)" 
 
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 
	regsvr32 /s /c "$(TargetPath)"  
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"  
	 
# End Custom Build 
 
!ENDIF  
 
# Begin Target 
 
# Name "DirectVobSub - Win32 Debug" 
# Name "DirectVobSub - Win32 Release" 
# Name "DirectVobSub - Win32 Debug_unicode" 
# Name "DirectVobSub - Win32 Release_unicode" 
# Begin Group "Source Files" 
 
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" 
# Begin Source File 
 
SOURCE=.\Copy.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSub.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubFilter.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubInputPin.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubOutputPin.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubPropPage.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\Main.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\misc.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\MyCustomAllocator.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\OutMediaTypes.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\StdAfx.cpp 
# ADD CPP /Yc"stdafx.h" 
# End Source File 
# Begin Source File 
 
SOURCE=.\SubtitleSource.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\systray.cpp 
# End Source File 
# Begin Source File 
 
SOURCE=.\TextInputPin.cpp 
# End Source File 
# End Group 
# Begin Group "Header Files" 
 
# PROP Default_Filter "h;hpp;hxx;hm;inl" 
# Begin Source File 
 
SOURCE=.\DirectVobSub.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubFilter.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubInputPin.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubOutputPin.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubPropPage.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\DirectVobSubUIDs.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\IDirectVobSub.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\Main.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\misc.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\MyCustomAllocator.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\OutMediaTypes.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\StdAfx.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\SubtitleSource.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\systray.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\TextInputPin.h 
# End Source File 
# End Group 
# Begin Group "Resource Files" 
 
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" 
# Begin Source File 
 
SOURCE=.\DirectVobSub.rc 
# End Source File 
# Begin Source File 
 
SOURCE=.\res\DVobSub.manifest 
# End Source File 
# Begin Source File 
 
SOURCE=.\res\Icon_147.ico 
# End Source File 
# Begin Source File 
 
SOURCE=.\Resource.h 
# End Source File 
# End Group 
# Begin Source File 
 
SOURCE=.\DirectVobSub.def 
# End Source File 
# End Target 
# End Project