www.pudn.com > DCPlusPlus-src.zip > NmdcHub.h


/*  
 * Copyright (C) 2001-2004 Jacek Sieka, j_s at telia com 
 * 
 * This program is free software; you can redistribute it and/or modify 
 * it under the terms of the GNU General Public License as published by 
 * the Free Software Foundation; either version 2 of the License, or 
 * (at your option) any later version. 
 * 
 * This program is distributed in the hope that it will be useful, 
 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * GNU General Public License for more details. 
 * 
 * You should have received a copy of the GNU General Public License 
 * along with this program; if not, write to the Free Software 
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 
 */ 
 
#if !defined(AFX_NmdcHub_H__089CBD05_4833_4E30_9A57_BB636231D78E__INCLUDED_) 
#define AFX_NmdcHub_H__089CBD05_4833_4E30_9A57_BB636231D78E__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "TimerManager.h" 
#include "SettingsManager.h" 
 
#include "ClientManager.h" 
 
#include "BufferedSocket.h" 
#include "User.h" 
#include "CriticalSection.h" 
#include "Text.h" 
 
class NmdcHub; 
 
class NmdcHubListener   
{ 
public: 
	template	struct X { enum { TYPE = I };  }; 
	 
	typedef X<0> Connecting; 
	typedef X<1> Connected; 
	typedef X<2> BadPassword; 
	typedef X<3> MyInfo; 
	typedef X<4> NickList; 
	typedef X<5> OpList; 
	typedef X<6> Redirect; 
	typedef X<7> Failed; 
	typedef X<8> GetPassword; 
	typedef X<9> HubName; 
	typedef X<11> Message; 
	typedef X<12> PrivateMessage; 
	typedef X<13> UserCommand; 
	typedef X<14> HubFull; 
	typedef X<15> NickTaken; 
	typedef X<16> SearchFlood; 
	typedef X<17> ConnectToMe; 
	typedef X<18> Hello; 
	typedef X<19> Supports; 
	typedef X<20> CLock; 
	typedef X<21> LoggedIn; 
	typedef X<22> UserIp; 
	typedef X<23> RevConnectToMe; 
	typedef X<24> Search; 
	typedef X<25> Unknown; 
	typedef X<26> ValidateDenied; 
	typedef X<26> Quit; 
 
	virtual void on(Connecting, NmdcHub*) throw() { } 
	virtual void on(Connected, NmdcHub*) throw() { } 
	virtual void on(BadPassword, NmdcHub*) throw() { } 
	virtual void on(MyInfo, NmdcHub*, const User::Ptr&) throw() { } 
	virtual void on(NickList, NmdcHub*, const User::List&) throw() { } 
	virtual void on(OpList, NmdcHub*, const User::List&) throw() { } 
	virtual void on(Quit, NmdcHub*, const User::Ptr&) throw() { } 
	virtual void on(Redirect, NmdcHub*, const string&) throw() { } 
	virtual void on(Failed, NmdcHub*, const string&) throw() { } 
	virtual void on(GetPassword, NmdcHub*) throw() { } 
	virtual void on(HubName, NmdcHub*) throw() { } 
	virtual void on(Message, NmdcHub*, const string&) throw() { } 
	virtual void on(PrivateMessage, NmdcHub*, const User::Ptr&, const string&) throw() { } 
	virtual void on(UserCommand, NmdcHub*, int, int, const string&, const string&) throw() { } 
	virtual void on(HubFull, NmdcHub*) throw() { } 
	virtual void on(NickTaken, NmdcHub*) throw() { } 
	virtual void on(SearchFlood, NmdcHub*, const string&) throw() { } 
	virtual void on(ValidateDenied, NmdcHub*) throw() { } 
	virtual void on(Search, NmdcHub*, const string&, int, int64_t, int, const string&) throw() { } 
	virtual void on(ConnectToMe, NmdcHub*, const string&, short) throw() { } 
	virtual void on(RevConnectToMe, NmdcHub*, const User::Ptr&) throw() { } 
	virtual void on(Supports, NmdcHub*, const StringList&) throw() { } 
	virtual void on(CLock, NmdcHub*, const string&, const string&) throw() { } 
	virtual void on(UserIp, NmdcHub*, const User::List&) throw() { } 
	virtual void on(LoggedIn, NmdcHub*) throw() { } 
	virtual void on(Hello, NmdcHub*, const User::Ptr&) throw() { } 
}; 
 
class NmdcHub : public Client, public Speaker, private TimerManagerListener, private Flags 
{ 
	friend class ClientManager; 
public: 
	typedef NmdcHub* Ptr; 
	typedef list List; 
	typedef List::iterator Iter; 
 
	enum SupportFlags { 
		SUPPORTS_USERCOMMAND = 0x01, 
		SUPPORTS_NOGETINFO = 0x02, 
		SUPPORTS_USERIP2 = 0x04, 
	}; 
 
#define checkstate() if(state != STATE_CONNECTED) return 
 
	virtual void connect(const User* aUser); 
	virtual void hubMessage(const string& aMessage) { checkstate(); send(toNmdc( "<" + getNick() + "> " + Util::validateMessage(aMessage, false) + "|" ) ); } 
	virtual void privateMessage(const User* aUser, const string& aMessage) { privateMessage(aUser->getNick(), string("<") + getNick() + "> " + aMessage); } 
	virtual void kick(const User* aUser, const string& aMsg); 
	virtual void ban(const User*, const string&, time_t) { /* Unimplemented... */ } 
	virtual void send(const string& a) throw() { 
		lastActivity = GET_TICK(); 
		//dcdebug("Sending %d to %s: %.40s\n", a.size(), getName().c_str(), a.c_str()); 
		socket->write(a); 
	} 
	virtual void sendUserCmd(const string& aUserCmd) throw() { 
		send(toNmdc(aUserCmd)); 
	} 
	virtual void redirect(const User* aUser, const string& aServer, const string& aMsg); 
	virtual void search(int aSizeType, int64_t aSize, int aFileType, const string& aString); 
	virtual void password(const string& aPass) { send("$MyPass " + toNmdc(aPass) + "|"); } 
	virtual void info() { myInfo(); } 
	 
	virtual size_t getUserCount() const {  Lock l(cs); return users.size(); } 
	virtual int64_t getAvailable() const; 
	virtual const string& getName() const { return name; }; 
	virtual bool getOp() const { return getMe() ? getMe()->isSet(User::OP) : false; }; 
 
	virtual User::NickMap& lockUserList() { cs.enter(); return users; }; 
	virtual void unlockUserList() { cs.leave(); }; 
 
	virtual string checkNick(const string& aNick); 
 
	virtual string escape(string const& str) const { return Util::validateMessage(str, false); }; 
 
	void disconnect() throw(); 
	void myInfo(); 
	 
	void refreshUserList(bool unknownOnly = false); 
 
	void validateNick(const string& aNick) { send("$ValidateNick " + toNmdc(aNick) + "|"); } 
	void key(const string& aKey) { send("$Key " + aKey + "|"); };	 
	void version() { send("$Version 1,0091|"); }; 
	void getNickList() { checkstate(); send("$GetNickList|"); }; 
	void getInfo(User::Ptr aUser) { checkstate(); send("$GetINFO " + toNmdc(aUser->getNick()) + " " + toNmdc(getNick()) + "|"); }; 
	void getInfo(User* aUser) {  checkstate(); send("$GetINFO " + toNmdc(aUser->getNick()) + " " + toNmdc(getNick()) + "|"); }; 
 
	void connectToMe(const User::Ptr& aUser) { 
		checkstate();  
		dcdebug("NmdcHub::connectToMe %s\n", aUser->getNick().c_str()); 
		send("$ConnectToMe " + toNmdc(aUser->getNick()) + " " + getLocalIp() + ":" + Util::toString(SETTING(IN_PORT)) + "|"); 
	} 
 
	void privateMessage(const User::Ptr& aUser, const string& aMessage) { 
		privateMessage(aUser->getNick(), string("<") + getNick() + "> " + aMessage); 
	} 
	void privateMessage(const string& aNick, const string& aMessage) { 
		checkstate();  
		send("$To: " + toNmdc(aNick) + " From: " + toNmdc(getNick()) + " $" + toNmdc(Util::validateMessage(aMessage, false)) + "|"); 
	} 
	void supports(const StringList& feat) {  
		string x; 
		for(StringList::const_iterator i = feat.begin(); i != feat.end(); ++i) { 
			x+= *i + ' '; 
		} 
		send("$Supports " + x + '|'); 
	} 
	void revConnectToMe(const User::Ptr& aUser) { 
		checkstate();  
		dcdebug("NmdcHub::revConnectToMe %s\n", aUser->getNick().c_str()); 
		send("$RevConnectToMe " + toNmdc(getNick()) + " " + toNmdc(aUser->getNick()) + "|"); 
	} 
 
	void send(const char* aBuf, int aLen) throw() { 
		lastActivity = GET_TICK(); 
		socket->write(aBuf, aLen); 
	} 
 
	void kick(const User::Ptr& aUser, const string& aMsg); 
 
	GETSET(int, supportFlags, SupportFlags); 
private: 
 
	struct ClientAdapter : public NmdcHubListener { 
		ClientAdapter(NmdcHub* aClient) : c(aClient) { aClient->Speaker::addListener(this); } 
		Client* c; 
		virtual void on(Connecting, NmdcHub*) throw() { c->fire(ClientListener::Connecting(), c); } 
		virtual void on(Connected, NmdcHub*) throw() { c->fire(ClientListener::Connected(), c); } 
		virtual void on(BadPassword, NmdcHub*) throw() { c->fire(ClientListener::BadPassword(), c); } 
		virtual void on(MyInfo, NmdcHub*, const User::Ptr& u) throw() { c->fire(ClientListener::UserUpdated(), c, u); } 
		virtual void on(NickList, NmdcHub*, const User::List& l) throw() { c->fire(ClientListener::UsersUpdated(), c, l); } 
		virtual void on(OpList, NmdcHub*, const User::List& l) throw() { c->fire(ClientListener::UsersUpdated(), c, l); } 
		virtual void on(Quit, NmdcHub*, const User::Ptr& u) throw() { c->fire(ClientListener::UserRemoved(), c, u); } 
		virtual void on(Redirect, NmdcHub*, const string& aLine) throw() { c->fire(ClientListener::Redirect(), c, aLine); } 
		virtual void on(Failed, NmdcHub*, const string& aLine) throw() { c->fire(ClientListener::Failed(), c, aLine); } 
		virtual void on(GetPassword, NmdcHub*) throw() { c->fire(ClientListener::GetPassword(), c); } 
		virtual void on(HubName, NmdcHub*) throw() { c->fire(ClientListener::HubUpdated(), c); } 
		virtual void on(Message, NmdcHub*, const string& aLine) throw() { c->fire(ClientListener::Message(), c, aLine); } 
		virtual void on(PrivateMessage, NmdcHub*, const User::Ptr& u, const string& aLine) throw() { c->fire(ClientListener::PrivateMessage(), c, u, aLine); } 
		virtual void on(UserCommand, NmdcHub*, int a, int b, const string& l1, const string& l2) throw() { c->fire(ClientListener::UserCommand(), c, a, b, l1, l2); } 
		virtual void on(HubFull, NmdcHub*) throw() { c->fire(ClientListener::HubFull(), c); } 
		virtual void on(NickTaken, NmdcHub*) throw() { c->fire(ClientListener::NickTaken(), c); } 
		virtual void on(SearchFlood, NmdcHub*, const string& aLine) throw() { c->fire(ClientListener::SearchFlood(), c, aLine); } 
		virtual void on(ValidateDenied, NmdcHub*) throw() { c->fire(ClientListener::NickTaken(), c); } 
		virtual void on(Hello, NmdcHub*, const User::Ptr& u) throw() { c->fire(ClientListener::UserUpdated(), c, u); } 
		virtual void on(Search, NmdcHub*, const string& a, int b, int64_t d, int e, const string& f) throw() { c->fire(ClientListener::NmdcSearch(), c, a, b, d, e, f); } 
	} adapter; 
 
	enum States { 
		STATE_CONNECT, 
		STATE_LOCK, 
		STATE_HELLO, 
		STATE_CONNECTED 
	} state; 
 
	string name; 
 
	u_int32_t lastActivity; 
 
	mutable CriticalSection cs; 
 
	User::NickMap users; 
 
	bool reconnect; 
	u_int32_t lastUpdate; 
	string lastMyInfo; 
	 
	typedef list > FloodMap; 
	typedef FloodMap::iterator FloodIter; 
	FloodMap seekers; 
	FloodMap flooders; 
 
	NmdcHub(const string& aHubURL);	 
	virtual ~NmdcHub() throw(); 
 
	// Dummy 
	NmdcHub(const NmdcHub&); 
	NmdcHub& operator=(const NmdcHub&); 
 
	void connect(); 
 
	void clearUsers(); 
	void onLine(const string& aLine) throw(); 
 
	string fromNmdc(const string& str) const { return Text::acpToUtf8(str); } 
	string toNmdc(const string& str) const { return Text::utf8ToAcp(str); } 
	 
	// TimerManagerListener 
	virtual void on(TimerManagerListener::Second, u_int32_t aTick) throw(); 
 
	virtual void on(Connecting) throw() { Speaker::fire(NmdcHubListener::Connecting(), this); } 
	virtual void on(Connected) throw() { lastActivity = GET_TICK(); Speaker::fire(NmdcHubListener::Connected(), this); } 
	virtual void on(Line, const string& l) throw() { onLine(l); } 
	virtual void on(Failed, const string&) throw(); 
 
}; 
 
#endif // !defined(AFX_NmdcHub_H__089CBD05_4833_4E30_9A57_BB636231D78E__INCLUDED_) 
 
/** 
 * @file 
 * $Id: NmdcHub.h,v 1.12 2004/10/02 22:22:49 arnetheduck Exp $ 
 */