www.pudn.com > flite-1.2-release.rar > cst_audio.h, change:2002-11-10,size:4665b


/*************************************************************************/
/*                                                                       */
/*                  Language Technologies Institute                      */
/*                     Carnegie Mellon University                        */
/*                        Copyright (c) 2000                             */
/*                        All Rights Reserved.                           */
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/*   1. The code must retain the above copyright notice, this list of    */
/*      conditions and the following disclaimer.                         */
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/*   3. Original authors' names are not deleted.                         */
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/*      permission.                                                      */
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/*  CARNEGIE MELLON UNIVERSITY AND THE CONTRIBUTORS TO THIS WORK         */
/*  DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING      */
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/*  THIS SOFTWARE.                                                       */
/*                                                                       */
/*************************************************************************/
/*             Author:  Alan W Black (awb@cs.cmu.edu)                    */
/*               Date:  August 2000                                      */
/*************************************************************************/
/*                                                                       */
/*  Audio                                                                */
/*                                                                       */
/*************************************************************************/
#ifndef _CST_AUDIO_H__
#define _CST_AUDIO_H__

#include "cst_wave.h"
#include "cst_hrg.h"

#define CST_AUDIOBUFFSIZE 128
#define CST_AUDIO_DEFAULT_PORT 1746
#define CST_AUDIO_DEFAULT_SERVER "localhost"
#define CST_AUDIO_DEFAULT_ENCODING "short"

typedef enum {
    CST_AUDIO_LINEAR16 = 0,
    CST_AUDIO_LINEAR8,
    CST_AUDIO_MULAW
} cst_audiofmt;
/* Returns the number of bytes per sample for a given audio format */
int audio_bps(cst_audiofmt fmt);

typedef struct cst_audiodev_struct {
    int sps, real_sps;
    int channels, real_channels;
    cst_audiofmt fmt, real_fmt;
    int byteswap;
    cst_rateconv *rateconv;
    void *platform_data;
} cst_audiodev;

/* Generic audio functions */
cst_audiodev *audio_open(int sps, int channels, cst_audiofmt fmt);
int audio_close(cst_audiodev *ad);
int audio_write(cst_audiodev *ad,void *buff,int num_bytes);
int audio_flush(cst_audiodev *ad); /* wait for buffers to empty */
int audio_drain(cst_audiodev *ad); /* empty buffers now */

/* Generic high level audio functions */
int play_wave(cst_wave *w);
int play_wave_sync(cst_wave *w, cst_relation *rel,
			     int (*call_back)(cst_item *));
int play_wave_client(cst_wave *w,const char *servername,int port,
			       const char *encoding);
int auserver(int port);

/* Play wave to specified device */
int play_wave_device(cst_wave *w,cst_audiodev *ad);

/* Output to a file as if its an audio device */
cst_audiodev *audio_open_file(int sps, int channels, cst_audiofmt fmt,
			      const char *filename);
int audio_close_file(cst_audiodev *ad);
int audio_write_file(cst_audiodev *ad,void *buff,int num_bytes);
int audio_drain_file(cst_audiodev *ad);
int audio_flush_file(cst_audiodev *ad);

#endif