www.pudn.com > cdaudioxsrc.zip > CDAudio.cpp
// CDAudio.cpp : Implementation of CCDAudio
#include "stdafx.h"
#include "CDAudioX.h"
#include "CDAudio.h"
/////////////////////////////////////////////////////////////////////////////
// CCDAudio
STDMETHODIMP CCDAudio::Open()
{
// TODO: Add your implementation code here
m_CDAudioImp.Open();
return S_OK;
}
STDMETHODIMP CCDAudio::Close()
{
// TODO: Add your implementation code here
m_CDAudioImp.Close();
return S_OK;
}
STDMETHODIMP CCDAudio::Play()
{
// TODO: Add your implementation code here
if( m_CDAudioImp.IsDriveReady () )
{
if( !m_CDAudioImp.Play() )
{
Error(_T("This CD cannot be played."));
}
}
else
{
Error ( _T("The CD drive or audio CD is not ready."));
}
return S_OK;
}
STDMETHODIMP CCDAudio::Stop()
{
// TODO: Add your implementation code here
m_CDAudioImp.Stop();
return S_OK;
}
STDMETHODIMP CCDAudio::Pause()
{
// TODO: Add your implementation code here
m_CDAudioImp.Pause();
return S_OK;
}
STDMETHODIMP CCDAudio::OpenDrive()
{
// TODO: Add your implementation code here
m_CDAudioImp.OpenDrive();
return S_OK;
}
STDMETHODIMP CCDAudio::CloseDrive()
{
// TODO: Add your implementation code here
m_CDAudioImp.CloseDrive();
return S_OK;
}
STDMETHODIMP CCDAudio::get_Playing(BOOL *pVal)
{
// TODO: Add your implementation code here
BOOL Paused;
*pVal = m_CDAudioImp.IsPlaying( &Paused );
return S_OK;
}
/*STDMETHODIMP CCDAudio::put_Playing(BOOL newVal)
{
// TODO: Add your implementation code here
return S_OK;
}*/
STDMETHODIMP CCDAudio::get_TotalTracks(long *pVal)
{
// TODO: Add your implementation code here
*pVal = m_CDAudioImp.GetTotalTracks();
return S_OK;
}
STDMETHODIMP CCDAudio::get_CurrentTrack(long *pVal)
{
// TODO: Add your implementation code here
*pVal = m_CDAudioImp.GetCurrentTrack();
return S_OK;
}
STDMETHODIMP CCDAudio::get_Minutes(long *pVal)
{
// TODO: Add your implementation code here
*pVal = m_CDAudioImp.GetMinutes();
return S_OK;
}
STDMETHODIMP CCDAudio::get_Seconds(long *pVal)
{
// TODO: Add your implementation code here
*pVal = m_CDAudioImp.GetSeconds();
return S_OK;
}
STDMETHODIMP CCDAudio::get_Frames(long *pVal)
{
// TODO: Add your implementation code here
*pVal = m_CDAudioImp.GetFrames();
return S_OK;
}
STDMETHODIMP CCDAudio::GetTotalLength(long *pMinVal, long *pSecVal)
{
// TODO: Add your implementation code here
int min , sec;
m_CDAudioImp.GetTotalLength( &min , &sec );
*pMinVal = min;
*pSecVal = sec;
return S_OK;
}
STDMETHODIMP CCDAudio::GetTrackLength(long Track, long *pMin, long *pSec)
{
// TODO: Add your implementation code here
int min , sec;
m_CDAudioImp.GetTrackLength( Track, &min , &sec );
*pMin = min;
*pSec = sec;
return S_OK;
}
STDMETHODIMP CCDAudio::SkipBack(long seconds)
{
// TODO: Add your implementation code here
m_CDAudioImp.SkipBack( seconds );
return S_OK;
}
STDMETHODIMP CCDAudio::SkipForward(long Seconds)
{
// TODO: Add your implementation code here
m_CDAudioImp.SkipForward( Seconds );
return S_OK;
}
STDMETHODIMP CCDAudio::SeekTo(long track, long minutes, long seconds , long frame)
{
// TODO: Add your implementation code here
m_CDAudioImp.SeekTo( track , minutes, seconds , frame );
return S_OK;
}