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// SeqNum.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "OkMfc.h" 
#include "SeqNum.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
extern	short		iNumImage; 
 
///////////////////////////////////////////////////////////////////////////// 
// CSeqNum dialog 
 
 
CSeqNum::CSeqNum(CWnd* pParent /*=NULL*/) 
	: CDialog(CSeqNum::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CSeqNum) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
} 
 
 
void CSeqNum::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CSeqNum) 
		// NOTE: the ClassWizard will add DDX and DDV calls here 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CSeqNum, CDialog) 
	//{{AFX_MSG_MAP(CSeqNum) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CSeqNum message handlers 
 
BOOL CSeqNum::OnInitDialog()  
{ 
	CDialog::OnInitDialog(); 
	 
	// TODO: Add extra initialization here 
	SetDlgItemInt(IDC_NUMIMAGE, iNumImage, FALSE); 
	 
	return TRUE;  // return TRUE unless you set the focus to a control 
	              // EXCEPTION: OCX Property Pages should return FALSE 
} 
 
void CSeqNum::OnOK()  
{ 
	// TODO: Add extra validation here 
	iNumImage = GetDlgItemInt(IDC_NUMIMAGE, NULL, FALSE); 
	 
	CDialog::OnOK(); 
} 
 
BOOL CSeqNum::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)  
{ 
	// TODO: Add your specialized code here and/or call the base class 
	 
	return CDialog::Create(IDD, pParentWnd); 
}