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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00 
# ** DO NOT EDIT ** 
 
# TARGTYPE "Win32 (x86) Application" 0x0101 
 
!IF "$(CFG)" == "" 
CFG=Basic - Win32 Debug 
!MESSAGE No configuration specified.  Defaulting to Basic - Win32 Debug. 
!ENDIF  
 
!IF "$(CFG)" != "Basic - Win32 Release" && "$(CFG)" != "Basic - Win32 Debug" 
!MESSAGE Invalid configuration "$(CFG)" specified. 
!MESSAGE You can specify a configuration when running NMAKE on this makefile 
!MESSAGE by defining the macro CFG on the command line.  For example: 
!MESSAGE  
!MESSAGE NMAKE /f "Basic.mak" CFG="Basic - Win32 Debug" 
!MESSAGE  
!MESSAGE Possible choices for configuration are: 
!MESSAGE  
!MESSAGE "Basic - Win32 Release" (based on "Win32 (x86) Application") 
!MESSAGE "Basic - Win32 Debug" (based on "Win32 (x86) Application") 
!MESSAGE  
!ERROR An invalid configuration is specified. 
!ENDIF  
 
!IF "$(OS)" == "Windows_NT" 
NULL= 
!ELSE  
NULL=nul 
!ENDIF  
################################################################################ 
# Begin Project 
# PROP Target_Last_Scanned "Basic - Win32 Debug" 
MTL=mktyplib.exe 
RSC=rc.exe 
CPP=cl.exe 
 
!IF  "$(CFG)" == "Basic - Win32 Release" 
 
# PROP BASE Use_MFC 6 
# PROP BASE Use_Debug_Libraries 0 
# PROP BASE Output_Dir "Release" 
# PROP BASE Intermediate_Dir "Release" 
# PROP BASE Target_Dir "" 
# PROP Use_MFC 6 
# PROP Use_Debug_Libraries 0 
# PROP Output_Dir "Release" 
# PROP Intermediate_Dir "Release" 
# PROP Target_Dir "" 
OUTDIR=.\Release 
INTDIR=.\Release 
 
ALL : "$(OUTDIR)\Basic.exe" 
 
CLEAN :  
	-@erase ".\Release\Basic.exe" 
	-@erase ".\Release\Basic.obj" 
	-@erase ".\Release\Basic.pch" 
	-@erase ".\Release\StdAfx.obj" 
	-@erase ".\Release\Basic.res" 
 
"$(OUTDIR)" : 
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" 
 
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c 
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c 
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\ 
 "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/Basic.pch" /Yu"stdafx.h" /Fo"$(INTDIR)/" /c  
CPP_OBJS=.\Release/ 
CPP_SBRS= 
# ADD BASE MTL /nologo /D "NDEBUG" /win32 
# ADD MTL /nologo /D "NDEBUG" /win32 
MTL_PROJ=/nologo /D "NDEBUG" /win32  
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" 
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" 
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Basic.res" /d "NDEBUG" /d "_AFXDLL"  
BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Basic.bsc"  
BSC32_SBRS= 
LINK32=link.exe 
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 
# ADD LINK32 3dPlus.lib d3drm.lib ddraw.lib /nologo /subsystem:windows /machine:I386 
LINK32_FLAGS=3dPlus.lib d3drm.lib ddraw.lib /nologo /subsystem:windows\ 
 /incremental:no /pdb:"$(OUTDIR)/Basic.pdb" /machine:I386\ 
 /out:"$(OUTDIR)/Basic.exe"  
LINK32_OBJS= \ 
	"$(INTDIR)/Basic.obj" \ 
	"$(INTDIR)/StdAfx.obj" \ 
	"$(INTDIR)/Basic.res" 
 
"$(OUTDIR)\Basic.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) 
    $(LINK32) @<< 
  $(LINK32_FLAGS) $(LINK32_OBJS) 
<< 
 
!ELSEIF  "$(CFG)" == "Basic - Win32 Debug" 
 
# PROP BASE Use_MFC 6 
# PROP BASE Use_Debug_Libraries 1 
# PROP BASE Output_Dir "Debug" 
# PROP BASE Intermediate_Dir "Debug" 
# PROP BASE Target_Dir "" 
# PROP Use_MFC 6 
# PROP Use_Debug_Libraries 1 
# PROP Output_Dir "Debug" 
# PROP Intermediate_Dir "Debug" 
# PROP Target_Dir "" 
OUTDIR=.\Debug 
INTDIR=.\Debug 
 
ALL : "$(OUTDIR)\Basic.exe" 
 
CLEAN :  
	-@erase ".\Debug\vc40.pdb" 
	-@erase ".\Debug\Basic.pch" 
	-@erase ".\Debug\vc40.idb" 
	-@erase ".\Debug\Basic.exe" 
	-@erase ".\Debug\StdAfx.obj" 
	-@erase ".\Debug\Basic.obj" 
	-@erase ".\Debug\Basic.res" 
	-@erase ".\Debug\Basic.ilk" 
	-@erase ".\Debug\Basic.pdb" 
 
"$(OUTDIR)" : 
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" 
 
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c 
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c 
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\ 
 /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/Basic.pch" /Yu"stdafx.h" /Fo"$(INTDIR)/"\ 
 /Fd"$(INTDIR)/" /c  
CPP_OBJS=.\Debug/ 
CPP_SBRS= 
# ADD BASE MTL /nologo /D "_DEBUG" /win32 
# ADD MTL /nologo /D "_DEBUG" /win32 
MTL_PROJ=/nologo /D "_DEBUG" /win32  
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" 
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" 
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Basic.res" /d "_DEBUG" /d "_AFXDLL"  
BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Basic.bsc"  
BSC32_SBRS= 
LINK32=link.exe 
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 
# ADD LINK32 3dPlusd.lib d3drm.lib ddraw.lib /nologo /subsystem:windows /debug /machine:I386 
LINK32_FLAGS=3dPlusd.lib d3drm.lib ddraw.lib /nologo /subsystem:windows\ 
 /incremental:yes /pdb:"$(OUTDIR)/Basic.pdb" /debug /machine:I386\ 
 /out:"$(OUTDIR)/Basic.exe"  
LINK32_OBJS= \ 
	"$(INTDIR)/StdAfx.obj" \ 
	"$(INTDIR)/Basic.obj" \ 
	"$(INTDIR)/Basic.res" 
 
"$(OUTDIR)\Basic.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) 
    $(LINK32) @<< 
  $(LINK32_FLAGS) $(LINK32_OBJS) 
<< 
 
!ENDIF  
 
.c{$(CPP_OBJS)}.obj: 
   $(CPP) $(CPP_PROJ) $<   
 
.cpp{$(CPP_OBJS)}.obj: 
   $(CPP) $(CPP_PROJ) $<   
 
.cxx{$(CPP_OBJS)}.obj: 
   $(CPP) $(CPP_PROJ) $<   
 
.c{$(CPP_SBRS)}.sbr: 
   $(CPP) $(CPP_PROJ) $<   
 
.cpp{$(CPP_SBRS)}.sbr: 
   $(CPP) $(CPP_PROJ) $<   
 
.cxx{$(CPP_SBRS)}.sbr: 
   $(CPP) $(CPP_PROJ) $<   
 
################################################################################ 
# Begin Target 
 
# Name "Basic - Win32 Release" 
# Name "Basic - Win32 Debug" 
 
!IF  "$(CFG)" == "Basic - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Basic - Win32 Debug" 
 
!ENDIF  
 
################################################################################ 
# Begin Source File 
 
SOURCE=.\Basic.cpp 
DEP_CPP_BASIC=\ 
	".\StdAfx.h"\ 
	".\Basic.h"\ 
	{$(INCLUDE)}"\d3drmwin.h"\ 
	{$(INCLUDE)}"\d3drm.h"\ 
	{$(INCLUDE)}"\ddraw.h"\ 
	{$(INCLUDE)}"\d3d.h"\ 
	{$(INCLUDE)}"\d3drmobj.h"\ 
	{$(INCLUDE)}"\d3drmdef.h"\ 
	{$(INCLUDE)}"\d3dtypes.h"\ 
	{$(INCLUDE)}"\subwtype.h"\ 
	{$(INCLUDE)}"\d3dcom.h"\ 
	"..\..\..\..\DXSDK\sdk\inc\d3dcaps.h"\ 
	".\..\3dPlus\Include\3dPlus.h"\ 
	"..\3dPlus\Include\3dDirect.h"\ 
	"..\3dPlus\Include\3dInpDev.h"\ 
	"..\3dPlus\Include\3dDlg.h"\ 
	 
 
"$(INTDIR)\Basic.obj" : $(SOURCE) $(DEP_CPP_BASIC) "$(INTDIR)"\ 
 "$(INTDIR)\Basic.pch" 
 
 
# End Source File 
################################################################################ 
# Begin Source File 
 
SOURCE=.\StdAfx.cpp 
DEP_CPP_STDAF=\ 
	".\StdAfx.h"\ 
	{$(INCLUDE)}"\d3drmwin.h"\ 
	{$(INCLUDE)}"\d3drm.h"\ 
	{$(INCLUDE)}"\ddraw.h"\ 
	{$(INCLUDE)}"\d3d.h"\ 
	{$(INCLUDE)}"\d3drmobj.h"\ 
	{$(INCLUDE)}"\d3drmdef.h"\ 
	{$(INCLUDE)}"\d3dtypes.h"\ 
	{$(INCLUDE)}"\subwtype.h"\ 
	{$(INCLUDE)}"\d3dcom.h"\ 
	"..\..\..\..\DXSDK\sdk\inc\d3dcaps.h"\ 
	 
 
!IF  "$(CFG)" == "Basic - Win32 Release" 
 
# ADD CPP /Yc"stdafx.h" 
 
BuildCmds= \ 
	$(CPP) /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\ 
 "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/Basic.pch" /Yc"stdafx.h" /Fo"$(INTDIR)/" /c\ 
 $(SOURCE) \ 
	 
 
"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)" 
   $(BuildCmds) 
 
"$(INTDIR)\Basic.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)" 
   $(BuildCmds) 
 
!ELSEIF  "$(CFG)" == "Basic - Win32 Debug" 
 
# ADD CPP /Yc"stdafx.h" 
 
BuildCmds= \ 
	$(CPP) /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\ 
 /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/Basic.pch" /Yc"stdafx.h" /Fo"$(INTDIR)/"\ 
 /Fd"$(INTDIR)/" /c $(SOURCE) \ 
	 
 
"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)" 
   $(BuildCmds) 
 
"$(INTDIR)\Basic.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)" 
   $(BuildCmds) 
 
!ENDIF  
 
# End Source File 
################################################################################ 
# Begin Source File 
 
SOURCE=.\Basic.rc 
DEP_RSC_BASIC_=\ 
	".\res\Basic.ico"\ 
	".\res\Basic.rc2"\ 
	 
 
"$(INTDIR)\Basic.res" : $(SOURCE) $(DEP_RSC_BASIC_) "$(INTDIR)" 
   $(RSC) $(RSC_PROJ) $(SOURCE) 
 
 
# End Source File 
# End Target 
# End Project 
################################################################################