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// ProgDlg.h : header file 
// CG: This file was added by the Progress Dialog component 
 
///////////////////////////////////////////////////////////////////////////// 
// CProgressDlg dialog 
#include "ColorButton.h" 
 
#ifndef __PROGDLG_H__ 
#define __PROGDLG_H__ 
 
class CProgressDlg : public CDialog 
{ 
// Construction / Destruction 
public: 
    CProgressDlg(UINT nCaptionID = 0);   // standard constructor 
    ~CProgressDlg(); 
 
    BOOL Create(CWnd *pParent=NULL); 
 
    // Checking for Cancel button 
    BOOL CheckCancelButton(); 
    // Progress Dialog manipulation 
    void SetStatus(int num); 
	void SetStatus();    
    void SetRange(int nLower,int nUpper); 
    int  SetStep(int nStep); 
    int  SetPos(int nPos); 
    int  OffsetPos(int nPos); 
    int  StepIt(); 
         
// Dialog Data 
    //{{AFX_DATA(CProgressDlg) 
    enum { IDD = CG_IDD_PROGRESS }; 
    CProgressCtrl	m_Progress; 
	CColorButton	m_ColorBtn1; 
    //}}AFX_DATA 
 
// Overrides 
    // ClassWizard generated virtual function overrides 
    //{{AFX_VIRTUAL(CProgressDlg) 
    public: 
    virtual BOOL DestroyWindow(); 
    protected: 
    virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
    //}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	UINT m_nCaptionID; 
    int m_nLower; 
    int m_nUpper; 
    int m_nStep; 
     
    BOOL m_bCancel; 
    BOOL m_bParentDisabled; 
 
    void ReEnableParent(); 
 
    virtual void OnCancel(); 
    virtual void OnOK() {};  
    void UpdatePercent(int nCurrent); 
    void PumpMessages(); 
 
	CBitmap m_bitmapground; 
    // Generated message map functions 
    //{{AFX_MSG(CProgressDlg) 
    virtual BOOL OnInitDialog(); 
	afx_msg void OnPaint(); 
	//}}AFX_MSG 
    DECLARE_MESSAGE_MAP() 
}; 
 
#endif // __PROGDLG_H__