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// CircleNode.h: interface for the CCircleNode class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_CIRCLENODE_H__0233ECC3_1C14_11D7_924F_00E044397728__INCLUDED_) 
#define AFX_CIRCLENODE_H__0233ECC3_1C14_11D7_924F_00E044397728__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "BaseNode.h" 
 
class CCircleNode : public CBaseNode   
{ 
public: 
	void SetRadius(double dIn); 
	void SetCenter(const CPoint3d &pt); 
	virtual	void Draw(void); 
	CCircleNode(); 
	virtual ~CCircleNode(); 
private: 
	CPoint3d m_ptCenter; 
	double dRadius; 
}; 
 
#endif // !defined(AFX_CIRCLENODE_H__0233ECC3_1C14_11D7_924F_00E044397728__INCLUDED_)