www.pudn.com > 1012.zip > CircleNode.h
// CircleNode.h: interface for the CCircleNode class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CIRCLENODE_H__0233ECC3_1C14_11D7_924F_00E044397728__INCLUDED_)
#define AFX_CIRCLENODE_H__0233ECC3_1C14_11D7_924F_00E044397728__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "BaseNode.h"
class CCircleNode : public CBaseNode
{
public:
void SetRadius(double dIn);
void SetCenter(const CPoint3d &pt);
virtual void Draw(void);
CCircleNode();
virtual ~CCircleNode();
private:
CPoint3d m_ptCenter;
double dRadius;
};
#endif // !defined(AFX_CIRCLENODE_H__0233ECC3_1C14_11D7_924F_00E044397728__INCLUDED_)