www.pudn.com > 1012.zip > CircleNode.cpp, change:2003-01-02,size:1193b
// CircleNode.cpp: implementation of the CCircleNode class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "SCAD.h" #include "CircleNode.h" #include "config.h" #include#ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CCircleNode::CCircleNode() { m_ptCenter.Set(10.0,10.0,0.0); } CCircleNode::~CCircleNode() { } void CCircleNode::Draw() { glColor4f(m_cColor.red,m_cColor.green,m_cColor.blue,m_cColor.alpha); glPushMatrix(); glTranslatef(m_ptCenter.x,m_ptCenter.y,0.0); glBegin(GL_LINE_LOOP ); int iNum = 72; double dStepAng = 3.1415926 * 2.0 /iNum; double x,y; for(int i = 0; i<= iNum;i++) { x= dRadius* cos(i*dStepAng); y = dRadius*sin(i*dStepAng); glVertex2f(x,y); } glEnd(); glPopMatrix(); } void CCircleNode::SetCenter(const CPoint3d &pt) { m_ptCenter = pt; } void CCircleNode::SetRadius(double dIn) { dRadius = dIn; }