www.pudn.com > final_6.rar > Texture.h


// Texture.h: interface for the CTexture class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_TEXTURE_H__5EB1E538_3AE8_4A42_B717_E7D374D23D7C__INCLUDED_) 
#define AFX_TEXTURE_H__5EB1E538_3AE8_4A42_B717_E7D374D23D7C__INCLUDED_ 
#include "Base.h" 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
class CTexture : public CObject   
{ 
 
	DECLARE_SERIAL(CTexture); 
public: 
	int TexType;            // 0ÎÞÎÆÀí,1ÌùÍ¼ÎÆÀí 
	CTexture(); 
	virtual ~CTexture(); 
	virtual void Serialize(CArchive &ar); 
	COLORREF GetColor(CGPoint pt); 
 
}; 
 
#endif // !defined(AFX_TEXTURE_H__5EB1E538_3AE8_4A42_B717_E7D374D23D7C__INCLUDED_)