www.pudn.com > final_6.rar > Texture.h
// Texture.h: interface for the CTexture class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_TEXTURE_H__5EB1E538_3AE8_4A42_B717_E7D374D23D7C__INCLUDED_)
#define AFX_TEXTURE_H__5EB1E538_3AE8_4A42_B717_E7D374D23D7C__INCLUDED_
#include "Base.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CTexture : public CObject
{
DECLARE_SERIAL(CTexture);
public:
int TexType; // 0ÎÞÎÆÀí,1ÌùÍ¼ÎÆÀí
CTexture();
virtual ~CTexture();
virtual void Serialize(CArchive &ar);
COLORREF GetColor(CGPoint pt);
};
#endif // !defined(AFX_TEXTURE_H__5EB1E538_3AE8_4A42_B717_E7D374D23D7C__INCLUDED_)