www.pudn.com > final_6.rar > SetTexture.h
#if !defined(AFX_SETTEXTURE_H__E0860A26_8231_448C_ABB2_41B8D707E3BD__INCLUDED_)
#define AFX_SETTEXTURE_H__E0860A26_8231_448C_ABB2_41B8D707E3BD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SetTexture.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSetTexture dialog
class CSetTexture : public CDialog
{
// Construction
public:
CSetTexture(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSetTexture)
enum { IDD = IDD_DIALOG1 };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSetTexture)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSetTexture)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETTEXTURE_H__E0860A26_8231_448C_ABB2_41B8D707E3BD__INCLUDED_)