www.pudn.com > final_6.rar > SetTexture.cpp


// SetTexture.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "CG.h" 
#include "SetTexture.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CSetTexture dialog 
 
 
CSetTexture::CSetTexture(CWnd* pParent /*=NULL*/) 
	: CDialog(CSetTexture::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CSetTexture) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
} 
 
 
void CSetTexture::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CSetTexture) 
		// NOTE: the ClassWizard will add DDX and DDV calls here 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CSetTexture, CDialog) 
	//{{AFX_MSG_MAP(CSetTexture) 
		// NOTE: the ClassWizard will add message map macros here 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CSetTexture message handlers