www.pudn.com > final_6.rar > SetTexture.cpp
// SetTexture.cpp : implementation file
//
#include "stdafx.h"
#include "CG.h"
#include "SetTexture.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSetTexture dialog
CSetTexture::CSetTexture(CWnd* pParent /*=NULL*/)
: CDialog(CSetTexture::IDD, pParent)
{
//{{AFX_DATA_INIT(CSetTexture)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CSetTexture::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSetTexture)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSetTexture, CDialog)
//{{AFX_MSG_MAP(CSetTexture)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSetTexture message handlers