www.pudn.com > final_6.rar > MainFrm.cpp
// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "CG.h"
#include "MainFrm.h"
#include "FrontView.h"
#include "LeftView.h"
#include "TopView.h"
#include "PerView.h"
#include "CuboidD.h"
#include "CGDoc.h"
#include "Base.h"
//#include "Cuboid.h"
//#include "CGView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_ZOOM, OnZoom)
ON_COMMAND(ID_ROTATE, OnRotate)
ON_COMMAND(ID_MOVE, OnMove)
ON_COMMAND(ID_SHADOW, OnShadow)
ON_COMMAND(ID_EXTRUDE, OnExtrude)
ON_COMMAND(IDC_D_MOVE,OnMove)
ON_COMMAND(IDC_D_ROTATE,OnRotate)
ON_COMMAND(IDC_D_ZOOM,OnZoom)
ON_COMMAND(IDC_D_SHADOW,OnShadow)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
if (!m_wndControlBar.Create(this,IDD_DIALOGBAR, CBRS_LEFT|CBRS_GRIPPER, IDD_DIALOGBAR))
{
TRACE0("Failed to create dialogbar\n");
return -1;
}
m_wndControlBar.SetWindowText("²¿¼þÊôÐÔ");
m_wndControlBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndControlBar);
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT /*lpcs*/,
CCreateContext* pContext)
{
m_wndSplitter.CreateStatic(this,2,2);
m_wndSplitter.CreateView(0,0,RUNTIME_CLASS(CTopView),CSize(440,320),pContext);
m_wndSplitter.CreateView(0,1,RUNTIME_CLASS(CLeftView),CSize(0,320),pContext);
m_wndSplitter.CreateView(1,0,RUNTIME_CLASS(CFrontview),CSize(440,0),pContext);
m_wndSplitter.CreateView(1,1,RUNTIME_CLASS(CPerView),CSize(0,0),pContext);
return TRUE;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnZoom()
{
drawMode=dmZoom;
}
void CMainFrame::OnRotate()
{
drawMode=dmRotate;
}
void CMainFrame::OnMove()
{
drawMode=dmMove;
}
void CMainFrame::OnShadow()
{
if (shadow)
{
shadow=FALSE;
}
else if (shadow==FALSE)
{
shadow=TRUE;
}
}
void CMainFrame::OnExtrude()
{
// TODO: Add your command handler code here
drawMode=dmExtrude;
}