www.pudn.com > final_6.rar > Frontview.h


#if !defined(AFX_FRONTVIEW_H__02E5E87D_6FD7_4137_8D95_453258C6AA43__INCLUDED_) 
#define AFX_FRONTVIEW_H__02E5E87D_6FD7_4137_8D95_453258C6AA43__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// Frontview.h : header file 
// 
#include "Base.h" 
#include "Shape.h" 
///////////////////////////////////////////////////////////////////////////// 
// CFrontview view 
 
class CFrontview : public CView 
{ 
protected: 
	CFrontview();           // protected constructor used by dynamic creation 
	DECLARE_DYNCREATE(CFrontview) 
 
// Attributes 
public: 
	CGPoint *startPoint; 
	CPoint prePoint,curPoint; 
 
// Operations 
public: 
	void SetStartPoint(CGPoint *mousePoint); 
	BOOL MouseOn(CPoint point); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CFrontview) 
	protected: 
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view 
	virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint); 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	virtual ~CFrontview(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CFrontview) 
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point); 
	afx_msg void OnMouseMove(UINT nFlags, CPoint point); 
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_FRONTVIEW_H__02E5E87D_6FD7_4137_8D95_453258C6AA43__INCLUDED_)