www.pudn.com > final_6.rar > ControlDialog.cpp


// ControlDialog.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "CG.h" 
#include "ControlDialog.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CControlDialog dialog 
 
 
CControlDialog::CControlDialog(CWnd* pParent /*=NULL*/) 
	: CDialogBar(/*CControlDialog::IDD, pParent*/) 
{ 
	//{{AFX_DATA_INIT(CControlDialog) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
} 
 
 
void CControlDialog::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialogBar::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CControlDialog) 
		// NOTE: the ClassWizard will add DDX and DDV calls here 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CControlDialog, CDialogBar) 
	//{{AFX_MSG_MAP(CControlDialog) 
		// NOTE: the ClassWizard will add message map macros here 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
BOOL CControlDialog::Create(CWnd* pParentWnd,UINT nIDTemplate,UINT nStyle,UINT nID)  
{ 
 // TODO: Add your specialized code here and/or call the base class 
 BOOL bRes= CDialogBar::Create(pParentWnd,nIDTemplate,nStyle,nID ); 
 InitDialogBar();//在类中添加一个成员函数就可以了 
 return bRes; 
} 
 
BOOL CControlDialog::InitDialogBar() 
{ 
 UpdateData(FALSE);//这个一定要啊,这样就会有和CDialog一样的数据交换效果了 
 
 return TRUE; 
} 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CControlDialog message handlers