www.pudn.com > final_6.rar > CG.cpp
// CG.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "CG.h"
#include "MainFrm.h"
#include "CGDoc.h"
#include "CGView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCGApp
CFrontview* g_pFrontView=NULL; // 前视图指针
CTopView* g_pTopView=NULL; // 上视图指针
CLeftView* g_pLeftView=NULL; // 左视图指针
CPerView * g_pPerView=NULL; // 透视图指针
CCGDoc* g_pDoc=NULL; // doc指针
int drawMode=0; // 画图模式
int commend=2;//
int index=0; //实物索引
int lightIndex=0; //光源索引
int selectNo=-1; //当前选中物体
int selectLight=-1; //当前选中光源
int opPointIndex = 0; //旋转体处理点序号
int opEntityIndex = -1; //操作实体序号
bool opOn = false; //是否在处理旋转体
bool loftSampleOn = false;
bool loftTrackOn = false;
double moveMatrix[4][4]={{1,0,0,0}, {0,1,0,0},{0,0,1,0},{0,0,0,1}}; // 平移矩阵
double xRotateM[4][4]={{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}}; // 绕X矩阵
double yRotateM[4][4]={{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}}; // 绕Y矩阵
double zRotateM[4][4]={{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}}; // 绕Z矩阵
double d = 800; //透视图深度
CGPoint* Oe = new CGPoint(0,-200,800); //视点坐标
double tt=-1; //直线参数
int xx=-1; //击中面片指针x
int yy=-1; //击中面片指针Y
BOOL shadow=FALSE; //是否产生阴影
CBrush *backBrush=new CBrush(RGB(192,192,192));//背景色
CPen frame(PS_SOLID,1,RGB(200,0,0)); //框架色
CPen shape(PS_SOLID,1,RGB(255,255,255)); //线框图色
CPen bePointed(PS_SOLID,1,RGB(0,0,255)); //被选中后的颜色
double gammaR=2.3; // gamma 红参数
double gammaG=2.3; // gamma 绿参数
double gammaB=2.3; // gamma 蓝参数
bool attenuation=false; //决定光衰减
BEGIN_MESSAGE_MAP(CCGApp, CWinApp)
//{{AFX_MSG_MAP(CCGApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCGApp construction
CCGApp::CCGApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCGApp object
CCGApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CCGApp initialization
BOOL CCGApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(2); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CCGDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CCGView));
AddDocTemplate(pDocTemplate);
// Enable DDE Execute open
EnableShellOpen();
RegisterShellFileTypes(TRUE);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOWMAXIMIZED);
m_pMainWnd->UpdateWindow();
// Enable drag/drop open
m_pMainWnd->DragAcceptFiles();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CCGApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CCGApp message handlers