www.pudn.com > final_6.rar > CG.cpp


// CG.cpp : Defines the class behaviors for the application. 
// 
 
#include "stdafx.h" 
#include "CG.h" 
 
#include "MainFrm.h" 
#include "CGDoc.h" 
#include "CGView.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CCGApp 
 CFrontview* g_pFrontView=NULL;    // 前视图指针 
 CTopView* g_pTopView=NULL;        // 上视图指针 
 CLeftView* g_pLeftView=NULL;      // 左视图指针 
 CPerView * g_pPerView=NULL;       // 透视图指针 
 CCGDoc* g_pDoc=NULL;              // doc指针 
 int drawMode=0;                   // 画图模式 
 int commend=2;//  
 int index=0;                      //实物索引   
 int lightIndex=0;                 //光源索引 
 int selectNo=-1;                  //当前选中物体 
 int selectLight=-1;               //当前选中光源 
 int opPointIndex = 0;             //旋转体处理点序号 
 int opEntityIndex = -1;           //操作实体序号 
 bool opOn = false;                //是否在处理旋转体 
 bool loftSampleOn = false; 
 bool loftTrackOn = false; 
 double moveMatrix[4][4]={{1,0,0,0}, {0,1,0,0},{0,0,1,0},{0,0,0,1}}; // 平移矩阵 
 double xRotateM[4][4]={{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}};    // 绕X矩阵 
 double yRotateM[4][4]={{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}};    // 绕Y矩阵 
 double zRotateM[4][4]={{1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1}};    // 绕Z矩阵 
 double d = 800;                              //透视图深度 
 CGPoint* Oe = new CGPoint(0,-200,800);       //视点坐标 
 double tt=-1;                                //直线参数                               
 int xx=-1;                                   //击中面片指针x 
 int yy=-1;                                   //击中面片指针Y 
 BOOL shadow=FALSE;                           //是否产生阴影  
 CBrush *backBrush=new CBrush(RGB(192,192,192));//背景色 
 CPen frame(PS_SOLID,1,RGB(200,0,0));           //框架色   
 CPen shape(PS_SOLID,1,RGB(255,255,255));       //线框图色 
 CPen bePointed(PS_SOLID,1,RGB(0,0,255));       //被选中后的颜色 
 double gammaR=2.3;    // gamma 红参数 
 double gammaG=2.3;    // gamma 绿参数 
 double gammaB=2.3;    // gamma 蓝参数 
 bool  attenuation=false; //决定光衰减 
 
BEGIN_MESSAGE_MAP(CCGApp, CWinApp) 
	//{{AFX_MSG_MAP(CCGApp) 
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
		//    DO NOT EDIT what you see in these blocks of generated code! 
	//}}AFX_MSG_MAP 
	// Standard file based document commands 
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) 
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) 
	// Standard print setup command 
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup) 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CCGApp construction 
 
CCGApp::CCGApp() 
{ 
	// TODO: add construction code here, 
	// Place all significant initialization in InitInstance 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CCGApp object 
 
CCGApp theApp; 
 
///////////////////////////////////////////////////////////////////////////// 
// CCGApp initialization 
 
BOOL CCGApp::InitInstance() 
{ 
	AfxEnableControlContainer(); 
 
	// Standard initialization 
	// If you are not using these features and wish to reduce the size 
	//  of your final executable, you should remove from the following 
	//  the specific initialization routines you do not need. 
 
#ifdef _AFXDLL 
	Enable3dControls();			// Call this when using MFC in a shared DLL 
#else 
	Enable3dControlsStatic();	// Call this when linking to MFC statically 
#endif 
 
	// Change the registry key under which our settings are stored. 
	// TODO: You should modify this string to be something appropriate 
	// such as the name of your company or organization. 
	SetRegistryKey(_T("Local AppWizard-Generated Applications")); 
 
	LoadStdProfileSettings(2);  // Load standard INI file options (including MRU) 
 
	// Register the application's document templates.  Document templates 
	//  serve as the connection between documents, frame windows and views. 
 
	CSingleDocTemplate* pDocTemplate; 
	pDocTemplate = new CSingleDocTemplate( 
		IDR_MAINFRAME, 
		RUNTIME_CLASS(CCGDoc), 
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window 
		RUNTIME_CLASS(CCGView)); 
	AddDocTemplate(pDocTemplate); 
 
	// Enable DDE Execute open 
	EnableShellOpen(); 
	RegisterShellFileTypes(TRUE); 
 
	// Parse command line for standard shell commands, DDE, file open 
	CCommandLineInfo cmdInfo; 
	ParseCommandLine(cmdInfo); 
 
	// Dispatch commands specified on the command line 
	if (!ProcessShellCommand(cmdInfo)) 
		return FALSE; 
 
	// The one and only window has been initialized, so show and update it. 
	m_pMainWnd->ShowWindow(SW_SHOWMAXIMIZED); 
	m_pMainWnd->UpdateWindow(); 
 
	// Enable drag/drop open 
	m_pMainWnd->DragAcceptFiles(); 
 
	return TRUE; 
} 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CAboutDlg dialog used for App About 
 
class CAboutDlg : public CDialog 
{ 
public: 
	CAboutDlg(); 
 
// Dialog Data 
	//{{AFX_DATA(CAboutDlg) 
	enum { IDD = IDD_ABOUTBOX }; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CAboutDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	//{{AFX_MSG(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) 
{ 
	//{{AFX_DATA_INIT(CAboutDlg) 
	//}}AFX_DATA_INIT 
} 
 
void CAboutDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CAboutDlg) 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) 
	//{{AFX_MSG_MAP(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
// App command to run the dialog 
void CCGApp::OnAppAbout() 
{ 
	CAboutDlg aboutDlg; 
	aboutDlg.DoModal(); 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// CCGApp message handlers