www.pudn.com > final_6.rar > BallDialog.cpp


// BallDialog.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "CG.h" 
#include "BallDialog.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CBallDialog dialog 
 
 
CBallDialog::CBallDialog(CWnd* pParent /*=NULL*/) 
	: CDialog(CBallDialog::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CBallDialog) 
	m_radius = 60; 
	m_x = 50; 
	m_y = 0; 
	m_z = 0; 
	//}}AFX_DATA_INIT 
} 
 
 
void CBallDialog::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CBallDialog) 
	DDX_Text(pDX, IDC_RADIUS, m_radius); 
	DDV_MinMaxDouble(pDX, m_radius, 0., 200.); 
	DDX_Text(pDX, IDC_X, m_x); 
	DDV_MinMaxDouble(pDX, m_x, -500., 500.); 
	DDX_Text(pDX, IDC_Y, m_y); 
	DDV_MinMaxDouble(pDX, m_y, -500., 500.); 
	DDX_Text(pDX, IDC_Z, m_z); 
	DDV_MinMaxDouble(pDX, m_z, -500., 500.); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CBallDialog, CDialog) 
	//{{AFX_MSG_MAP(CBallDialog) 
		// NOTE: the ClassWizard will add message map macros here 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CBallDialog message handlers