www.pudn.com > Library.rar > MainFrm.cpp, change:2009-04-11,size:7455b


// MainFrm.cpp : implementation of the CMainFrame class 
// 
 
#include "stdafx.h" 
#include "Library.h" 
 
#include "MainFrm.h" 
 
#include "LoginDlg.h" 
#include "ReaderMDlg.h" 
#include "ClerkMDlg.h" 
#include "BookMDlg.h" 
 
#include "LendOutDlg.h" 
#include "FineDlg.h" 
#include "BookReturnDlg.h" 
#include "ReaderQryDlg.h" 
#include "QueryBasicDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame 
 
IMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd) 
 
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) 
	//{{AFX_MSG_MAP(CMainFrame) 
	ON_WM_CREATE() 
	ON_WM_SETFOCUS() 
	ON_COMMAND(ID_LOGIN_IN, OnLoginIn) 
	ON_UPDATE_COMMAND_UI(ID_FINE, OnUpdateFine) 
	ON_UPDATE_COMMAND_UI(ID_BOOK_MAINTAIN, OnUpdateBookMaintain) 
	ON_UPDATE_COMMAND_UI(ID_CONFIG_MAINTAIN, OnUpdateConfigMaintain) 
	ON_UPDATE_COMMAND_UI(ID_LEND_OUT, OnUpdateLendOut) 
	ON_UPDATE_COMMAND_UI(ID_LOGIN_OUT, OnUpdateLoginOut) 
	ON_UPDATE_COMMAND_UI(ID_READER_MAINTAIN, OnUpdateReaderMaintain) 
	ON_UPDATE_COMMAND_UI(ID_RETURN_BACK, OnUpdateReturnBack) 
	ON_UPDATE_COMMAND_UI(ID_USER_MAINTAIN, OnUpdateUserMaintain) 
	ON_COMMAND(ID_LOGIN_OUT, OnLoginOut) 
	ON_COMMAND(ID_READER_MAINTAIN, OnReaderMaintain) 
	ON_COMMAND(ID_USER_MAINTAIN, OnUserMaintain) 
	ON_COMMAND(ID_BOOK_MAINTAIN, OnBookMaintain) 
	ON_COMMAND(ID_LEND_OUT, OnLendOut) 
	ON_COMMAND(ID_FINE, OnFine) 
	ON_COMMAND(ID_RETURN_BACK, OnReturnBack) 
	ON_COMMAND(ID_ReaderQry, OnReaderQry) 
	ON_COMMAND(ID_QUERY_BOOK, OnQueryBook) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
static UINT indicators[] = 
{ 
	ID_SEPARATOR,           // status line indicator 
	ID_INDICATOR_CAPS, 
	ID_INDICATOR_NUM, 
	ID_INDICATOR_SCRL, 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame construction/destruction 
 
CMainFrame::CMainFrame() 
{ 
	// TODO: add member initialization code here 
	m_bLogin = FALSE; 
} 
 
CMainFrame::~CMainFrame() 
{ 
} 
 
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{ 
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1) 
		return -1; 
	// create a view to occupy the client area of the frame 
	if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW, 
		CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL)) 
	{ 
		TRACE0("Failed to create view window\n"); 
		return -1; 
	} 
	 
	if (!m_wndToolBar.CreateEx(this) || 
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME)) 
	{ 
		TRACE0("Failed to create toolbar\n"); 
		return -1;      // fail to create 
	} 
	if (!m_wndDlgBar.Create(this, IDR_MAINFRAME,  
		CBRS_ALIGN_TOP, AFX_IDW_DIALOGBAR)) 
	{ 
		TRACE0("Failed to create dialogbar\n"); 
		return -1;		// fail to create 
	} 
 
	if (!m_wndReBar.Create(this) || 
		!m_wndReBar.AddBar(&m_wndToolBar) || 
		!m_wndReBar.AddBar(&m_wndDlgBar)) 
	{ 
		TRACE0("Failed to create rebar\n"); 
		return -1;      // fail to create 
	} 
 
	if (!m_wndStatusBar.Create(this) || 
		!m_wndStatusBar.SetIndicators(indicators, 
		  sizeof(indicators)/sizeof(UINT))) 
	{ 
		TRACE0("Failed to create status bar\n"); 
		return -1;      // fail to create 
	} 
 
	// TODO: Remove this if you don't want tool tips 
	m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() | 
		CBRS_TOOLTIPS | CBRS_FLYBY); 
 
	return 0; 
} 
 
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) 
{ 
	if( !CFrameWnd::PreCreateWindow(cs) ) 
		return FALSE; 
	// TODO: Modify the Window class or styles here by modifying 
	//  the CREATESTRUCT cs 
 
	cs.style = WS_OVERLAPPED | WS_CAPTION | FWS_ADDTOTITLE 
		| WS_THICKFRAME | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_MAXIMIZE; 
 
	cs.dwExStyle &= ~WS_EX_CLIENTEDGE; 
	cs.lpszClass = AfxRegisterWndClass(0); 
	return TRUE; 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame diagnostics 
 
#ifdef _DEBUG 
void CMainFrame::AssertValid() const 
{ 
	CFrameWnd::AssertValid(); 
} 
 
void CMainFrame::Dump(CDumpContext& dc) const 
{ 
	CFrameWnd::Dump(dc); 
} 
 
#endif //_DEBUG 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame message handlers 
void CMainFrame::OnSetFocus(CWnd* pOldWnd) 
{ 
	// forward focus to the view window 
	m_wndView.SetFocus(); 
} 
 
BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo) 
{ 
	// let the view have first crack at the command 
	if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo)) 
		return TRUE; 
 
	// otherwise, do default handling 
	return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo); 
} 
 
 
void CMainFrame::OnLoginIn()  
{ 
	// TODO: Add your command handler code here 
	CLoginDlg mDlg; 
	if (mDlg.DoModal() == IDOK) 
	{ 
		m_bLogin = TRUE; 
		m_strUserName = mDlg.m_strName ; 
		m_strUserID = mDlg.m_strUSERID; 
	} 
	else 
	{ 
		m_bLogin = FALSE; 
		m_strUserName = _T(""); 
		m_strUserID = _T(""); 
	} 
	CString Name; 
	Name = "当前用户:" + m_strUserName; 
	m_wndStatusBar.SetPaneText(0,Name); 
} 
 
void CMainFrame::OnUpdateFine(CCmdUI* pCmdUI)  
{ 
	// TODO: Add your command update UI handler code here 
	pCmdUI->Enable(m_bLogin); 
} 
 
void CMainFrame::OnUpdateBookMaintain(CCmdUI* pCmdUI)  
{ 
	// TODO: Add your command update UI handler code here 
	pCmdUI->Enable(m_bLogin); 
	 
} 
 
void CMainFrame::OnUpdateConfigMaintain(CCmdUI* pCmdUI)  
{ 
	// TODO: Add your command update UI handler code here 
	pCmdUI->Enable(m_bLogin); 
	 
} 
 
void CMainFrame::OnUpdateLendOut(CCmdUI* pCmdUI)  
{ 
	// TODO: Add your command update UI handler code here 
	pCmdUI->Enable(m_bLogin); 
	 
} 
 
void CMainFrame::OnUpdateLoginOut(CCmdUI* pCmdUI)  
{ 
	// TODO: Add your command update UI handler code here 
	pCmdUI->Enable(m_bLogin); 
	 
} 
 
void CMainFrame::OnUpdateReaderMaintain(CCmdUI* pCmdUI)  
{ 
	// TODO: Add your command update UI handler code here 
	pCmdUI->Enable(m_bLogin); 
	 
} 
 
void CMainFrame::OnUpdateReturnBack(CCmdUI* pCmdUI)  
{ 
	// TODO: Add your command update UI handler code here 
	pCmdUI->Enable(m_bLogin); 
	 
} 
 
void CMainFrame::OnUpdateUserMaintain(CCmdUI* pCmdUI)  
{ 
	// TODO: Add your command update UI handler code here 
	pCmdUI->Enable(m_bLogin); 
	 
} 
 
void CMainFrame::OnLoginOut()  
{ 
	// TODO: Add your command handler code here 
	m_bLogin = FALSE; 
	m_strUserName = _T("");	 
	m_strUserID = _T(""); 
 
	CString Name; 
	Name = "当前用户:" + m_strUserName; 
	m_wndStatusBar.SetPaneText(0,Name); 
} 
 
void CMainFrame::OnReaderMaintain()  
{ 
	// TODO: Add your command handler code here 
	CReaderMDlg mDlg; 
	mDlg.DoModal(); 
} 
 
void CMainFrame::OnUserMaintain()  
{ 
	// TODO: Add your command handler code here 
	CClerkMDlg mDlg; 
	mDlg.DoModal(); 
} 
 
void CMainFrame::OnBookMaintain()  
{ 
	// TODO: Add your command handler code here 
	CBookMDlg mDlg; 
	mDlg.DoModal(); 
} 
 
void CMainFrame::OnLendOut()  
{ 
	// TODO: Add your command handler code here 
	CLendOutDlg mDlg; 
	mDlg.DoModal(); 
} 
 
void CMainFrame::OnFine()  
{ 
	// TODO: Add your command handler code here 
	CFineDlg mDlg; 
	mDlg.DoModal(); 
} 
 
void CMainFrame::OnReturnBack()  
{ 
	CBookReturnDlg  mDlg; 
	mDlg.DoModal(); 
	// TODO: Add your command handler code here 
	 
} 
 
void CMainFrame::OnReaderQry()  
{ 
	// TODO: Add your command handler code here 
	//CReaderQry mDlg; 
	CReaderQryDlg mDlg; 
	mDlg.DoModal(); 
	 
} 
 
void CMainFrame::OnQueryBook()  
{ 
	CQueryBasicDlg mDlg; 
	mDlg.DoModal(); 
	 
}