www.pudn.com > fastplayer-0.1.zip > OptionsDlg.cpp
// OptionsDlg.cpp : implementation file
//
#include "stdafx.h"
#include "FastPlayer.h"
#include "OptionsDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// COptionsDlg dialog
COptionsDlg::COptionsDlg(CWnd* pParent /*=NULL*/)
: CDialog(COptionsDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(COptionsDlg)
m_bFixAC3 = FALSE;
m_bUseWaveOut = FALSE;
//}}AFX_DATA_INIT
}
void COptionsDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(COptionsDlg)
DDX_Check(pDX, IDC_FIX_AC3, m_bFixAC3);
DDX_Check(pDX, IDC_USE_WAVE_OUT, m_bUseWaveOut);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(COptionsDlg, CDialog)
//{{AFX_MSG_MAP(COptionsDlg)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COptionsDlg message handlers