www.pudn.com > Lapackpp1_1a.zip > vi.h
// LAPACK++ (V. 1.1) // (C) 1992-1996 All Rights Reserved. // // Lapack++ "Shared" Vector Int Class // // A lightweight vector class with minimal overhead. // // shallow assignment // unit stride // inlined access A(i) // optional (compile-time) array bounds checking through // VECTOR_INT_BOUNDS_CHECK // A(i) is the same as A[i] // auto conversion to int* // a null vector has size of 0, but has the ref_count structure // has been initalized // #ifndef _VECTOR_INT_H_ #define _VECTOR_INT_H_ #include// for formatted printing of matrices #ifndef __ASSERT_H #include // cheap "error" protection used in checking #endif // checking array bounds. typedef struct { int sz; int* data; int ref_count; } vrefInt; class VectorInt { private: vrefInt *p; int *data; // performance hack, avoid int // indirection to data. public: /*::::::::::::::::::::::::::*/ /* Constructors/Destructors */ /*::::::::::::::::::::::::::*/ //inline VectorInt(); // this should behave as VectorInt(0) VectorInt(int); VectorInt(int, int); // can't be inlined because of 'for' // statement. VectorInt(int*, int); VectorInt(const VectorInt&); ~VectorInt() ; /*::::::::::::::::::::::::::::::::*/ /* Indices and access operations */ /*::::::::::::::::::::::::::::::::*/ inline int& operator[](int); inline int& operator[](int) const; // read only inline int& operator()(int); inline int& operator()(int) const; // read only inline operator int*(); inline int size() const; inline int null() const; int resize(int d); inline int ref_count() const; // return the number of ref counts inline int* addr() const; /*::::::::::::::*/ /* Assignment */ /*::::::::::::::*/ inline VectorInt& operator=(const VectorInt&); VectorInt& operator=(int); inline VectorInt& ref(const VectorInt &); VectorInt& inject(VectorInt&); VectorInt& copy(const VectorInt&); /* I/O */ friend ostream& operator<<(ostream&, const VectorInt&); }; // operators and member functions inline int VectorInt::null() const { return (size() == 0) ; } inline int VectorInt::size() const { return p-> sz; } inline int VectorInt::ref_count() const { return p->ref_count; } inline int* VectorInt::addr() const { return data; } inline VectorInt::operator int*() { return data; } inline int& VectorInt::operator()(int i) { #ifdef VECTOR_INT_BOUNDS_CHECK assert(0<=i && i ref_count++; if (--(p->ref_count) == 0) // perform garbage col. { delete [] ( p->data); delete p; } p = m.p; data = m.data; } return *this; } inline VectorInt& VectorInt::operator=(const VectorInt& m) { return ref(m); } #endif // _VECTOR_INT_H_