www.pudn.com > eMule0.42e-Sources.zip > ClientUDPSocket.h
//this file is part of eMule
//Copyright (C)2002 Merkur ( merkur-@users.sourceforge.net / http://www.emule-project.net )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either
//version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#pragma once
#include "Loggable.h"
class Packet;
#pragma pack(1)
struct UDPPack
{
Packet* packet;
uint32 dwIP;
uint16 nPort;
uint32 dwTime;
//uint16 nPriority; We could add a priority system here to force some packets.
};
#pragma pack()
class CClientUDPSocket : public CAsyncSocket, public CLoggable
{
public:
CClientUDPSocket();
virtual ~CClientUDPSocket();
bool Create();
bool SendPacket(Packet* packet, uint32 dwIP, uint16 nPort);
bool IsBusy() const { return m_bWouldBlock; }
protected:
bool ProcessPacket(BYTE* packet, uint16 size, uint8 opcode, uint32 ip, uint16 port);
virtual void OnSend(int nErrorCode);
virtual void OnReceive(int nErrorCode);
private:
int SendTo(char* lpBuf,int nBufLen,uint32 dwIP, uint16 nPort);
bool m_bWouldBlock;
CTypedPtrList controlpacket_queue;
};