www.pudn.com > Gimcrack-v0.0051-Source.zip > gmdformat.h
#ifndef _GMDFORMAT_H_
#define _GMDFORMAT_H_
#include "../global.h"
#define GMD_IDENT 39612
struct GMDVertex
{
float x;
float y;
float z;
};
struct GMDTexCoord
{
float x;
float y;
};
struct GMDTri
{
ushort triInd[3];
ushort texCrdInd[3];
};
struct GMDHeader
{
uint ident;
uint numSkins;
uint numVertices;
uint numTexCoords;
uint numTris;
uint numFrames;
uint offsetSkins;
uint offsetTexCoords;
uint offsetTris;
uint offsetFrames;
uint offsetEnd;
};
#endif