www.pudn.com > Gimcrack-v0.0051-Source.zip > gmdformat.h


#ifndef _GMDFORMAT_H_ 
#define _GMDFORMAT_H_ 
 
#include "../global.h" 
 
#define GMD_IDENT 39612 
 
struct GMDVertex 
{  
	float x; 
	float y; 
	float z; 
}; 
 
struct GMDTexCoord 
{ 
	float x; 
	float y; 
}; 
 
struct GMDTri 
{ 
	ushort triInd[3]; 
	ushort texCrdInd[3]; 
}; 
 
struct GMDHeader 
{ 
	uint ident; 
	uint numSkins; 
	uint numVertices; 
	uint numTexCoords; 
	uint numTris; 
	uint numFrames; 
	uint offsetSkins; 
	uint offsetTexCoords; 
	uint offsetTris; 
	uint offsetFrames; 
	uint offsetEnd; 
}; 
 
#endif