www.pudn.com > Windows Game Programming Gurus Examp > demo3_4res.h
// defines for sounds resources #define SOUND_ID_ENERGIZE 1 #define SOUND_ID_BEAM 2 #define SOUND_ID_TELEPORT 3 #define SOUND_ID_WARP 4 // defines for icon and cursor #define ICON_T3DX 100 #define CURSOR_CROSSHAIR 200 // defines for the top level menu FILE #define MENU_FILE_ID_EXIT 1000 // defines for play sound top level menu #define MENU_PLAY_ID_ENERGIZE 2000 #define MENU_PLAY_ID_BEAM 2001 #define MENU_PLAY_ID_TELEPORT 2002 #define MENU_PLAY_ID_WARP 2003 // defines for the top level menu HELP #define MENU_HELP_ABOUT 3000