www.pudn.com > Windows Game Programming Gurus Examp > demo3_4res.h


// defines for sounds resources 
#define SOUND_ID_ENERGIZE   1 
#define SOUND_ID_BEAM       2 
#define SOUND_ID_TELEPORT   3 
#define SOUND_ID_WARP   4 
 
// defines for icon and cursor   
#define ICON_T3DX        100 
#define CURSOR_CROSSHAIR 200 
 
// defines for the top level menu FILE 
#define MENU_FILE_ID_EXIT               1000 
 
// defines for play sound top level menu 
#define MENU_PLAY_ID_ENERGIZE           2000 
#define MENU_PLAY_ID_BEAM               2001 
#define MENU_PLAY_ID_TELEPORT           2002 
#define MENU_PLAY_ID_WARP               2003 
 
// defines for the top level menu HELP 
#define MENU_HELP_ABOUT                 3000