www.pudn.com > TetrisWang.zip > ChildView.h


// ChildView.h : interface of the CChildView class 
// 
///////////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_CHILDVIEW_H__9CAB1ACB_F75F_11D4_910A_5254ABDD22CE__INCLUDED_) 
#define AFX_CHILDVIEW_H__9CAB1ACB_F75F_11D4_910A_5254ABDD22CE__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "Game.h" 
 
class CGame; 
///////////////////////////////////////////////////////////////////////////// 
// CChildView window 
 
class CChildView : public CWnd 
{ 
// Construction 
public: 
	CChildView(); 
	virtual ~CChildView(); 
 
// Attributes 
public: 
	CArray m_Games; 
 
	void FitWindowSize(void); 
	void GameAddLines(int nIndex, int nLines); 
	void GameWin(int nIndex); 
	void GetProfileValue(CTetrisApp* pApp); 
	void SaveProfileValue(CTetrisApp* pApp); 
	BOOL SetDefaultValue(CTetrisApp* pApp, BOOL bReset = FALSE); 
	void SetLangueInfo(CTetrisApp* pApp); 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CChildView) 
	protected: 
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 
	//}}AFX_VIRTUAL 
 
// Implementation 
 
public: 
	int m_nLastGameType; 
	int m_nDefaultGameType; 
 
	int m_nStartSpeed[MAX_GAMES]; 
	int m_nStartLines[MAX_GAMES]; 
	int m_nTetrisType[MAX_GAMES]; 
 
	int m_nColorType; 
	int m_nColorRef[MAX_COLORS]; 
 
	int m_nComputerIntelligence; 
	BOOL m_bComputerFallDown; 
 
	UINT m_nCtrlKeys[MAX_GAMES][MAX_CTRL_KEYS]; 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CChildView) 
	afx_msg void OnPaint(); 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); 
	afx_msg void OnGameStart(); 
	afx_msg void OnUpdateGameStart(CCmdUI* pCmdUI); 
	afx_msg void OnGameSingle(); 
	afx_msg void OnUpdateGameSingle(CCmdUI* pCmdUI); 
	afx_msg void OnGameDouble(); 
	afx_msg void OnUpdateGameDouble(CCmdUI* pCmdUI); 
	afx_msg void OnGameSitzkrieg(); 
	afx_msg void OnUpdateGameSitzkrieg(CCmdUI* pCmdUI); 
	afx_msg void OnGameNet(); 
	afx_msg void OnUpdateGameNet(CCmdUI* pCmdUI); 
	afx_msg void OnGameComputer(); 
	afx_msg void OnUpdateGameComputer(CCmdUI* pCmdUI); 
	afx_msg void OnClose(); 
	afx_msg void OnHelpTeach(); 
	afx_msg void OnUpdateHelpTeach(CCmdUI* pCmdUI); 
	afx_msg void OnOption(); 
	afx_msg void OnOptionSetting(); 
	afx_msg void OnOptionChinese(); 
	afx_msg void OnOptionEnglish(); 
	afx_msg void OnUpdateOptionChinese(CCmdUI* pCmdUI); 
	afx_msg void OnUpdateOptionEnglish(CCmdUI* pCmdUI); 
	afx_msg void OnUpdateAppExit(CCmdUI* pCmdUI); 
	afx_msg void OnUpdateOptionSetting(CCmdUI* pCmdUI); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_CHILDVIEW_H__9CAB1ACB_F75F_11D4_910A_5254ABDD22CE__INCLUDED_)