www.pudn.com > Paint_SockAPI.rar > Paint.h
// Paint.h : main header file for the PAINT application
//
#if !defined(AFX_PAINT_H__B6CC6B38_AF2B_4DF0_977D_6217D36E1390__INCLUDED_)
#define AFX_PAINT_H__B6CC6B38_AF2B_4DF0_977D_6217D36E1390__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#define DEFAULT_PORT 1226
/////////////////////////////////////////////////////////////////////////////
// CPaintApp:
// See Paint.cpp for the implementation of this class
//
class CPaintApp : public CWinApp
{
public:
CPaintApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPaintApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
public:
//{{AFX_MSG(CPaintApp)
afx_msg void OnAppAbout();
afx_msg void OnAppAbout1();
afx_msg void OnAppAbout2();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PAINT_H__B6CC6B38_AF2B_4DF0_977D_6217D36E1390__INCLUDED_)