www.pudn.com > OBJReadandRender.rar > ToonTex.h, change:2009-06-16,size:1368b
#if !defined(AFX_ToonTex_H__4B0629B9_2696_11D1_83A0_004005308EB5__INCLUDED_)
#define AFX_ToonTex_H__4B0629B9_2696_11D1_83A0_004005308EB5__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#define OGL_AXIS_DLIST 1 // OPENGL DISPLAY LIST ID
/////////////////////////////////////////////////////////////////////////////
// CToonTexApp:
// See ToonTex.cpp for the implementation of this class
//
class CToonTexApp : public CWinApp
{
public:
CToonTexApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CToonTexApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CToonTexApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ToonTex_H__4B0629B9_2696_11D1_83A0_004005308EB5__INCLUDED_)