www.pudn.com > 3DShow-v.rar > 3DShow.h, change:2007-04-27,size:1366b
// 3DShow.h : main header file for the 3DSHOW application
//
#if !defined(AFX_3DSHOW_H__DB6624CB_EAA5_4C89_87C5_905323F56D78__INCLUDED_)
#define AFX_3DSHOW_H__DB6624CB_EAA5_4C89_87C5_905323F56D78__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CMy3DShowApp:
// See 3DShow.cpp for the implementation of this class
//
class CMy3DShowApp : public CWinApp
{
public:
CMy3DShowApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMy3DShowApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMy3DShowApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_3DSHOW_H__DB6624CB_EAA5_4C89_87C5_905323F56D78__INCLUDED_)