www.pudn.com > VChanzishibie.rar > PatternView.h


#if !defined(AFX_PATTERNVIEW_H__A3806B11_AC72_465D_BB38_6A47D635CBF4__INCLUDED_) 
#define AFX_PATTERNVIEW_H__A3806B11_AC72_465D_BB38_6A47D635CBF4__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif  
#define   _MBCS 
 
// _MSC_VER > 1000 
// PatternView.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CPatternView view 
 
class CPatternView : public CView 
{ 
protected: 
	CPatternView();           // protected constructor used by dynamic creation 
	DECLARE_DYNCREATE(CPatternView) 
  void OnMouseMove(UINT nFlags, CPoint point); 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CPatternView) 
	public: 
	virtual void OnFinalRelease(); 
	protected: 
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	virtual ~CPatternView(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CPatternView) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
	// Generated OLE dispatch map functions 
	//{{AFX_DISPATCH(CPatternView) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_DISPATCH 
	DECLARE_DISPATCH_MAP() 
	DECLARE_INTERFACE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_PATTERNVIEW_H__A3806B11_AC72_465D_BB38_6A47D635CBF4__INCLUDED_)