www.pudn.com > IEHe.rar > IEHelper.cpp


// IEHelper.cpp : Implementation of DLL Exports. 
 
 
// Note: Proxy/Stub Information 
//		To build a separate proxy/stub DLL,  
//		run nmake -f IEHelperps.mk in the project directory. 
 
#include "stdafx.h" 
#include "resource.h" 
#include "initguid.h" 
#include "IEHelper.h" 
 
#include "IEHelper_i.c" 
#include "IEHlprObj.h"
 
 
CComModule _Module; 
 
BEGIN_OBJECT_MAP(ObjectMap) 
	OBJECT_ENTRY(CLSID_IEHlprObj, CIEHlprObj) 
END_OBJECT_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// DLL Entry Point 
 
extern "C" 
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) 
{ 
	if (dwReason == DLL_PROCESS_ATTACH) 
	{ 
		//只允许iexplorer.exe加载这个DLL 
       TCHAR Loader[MAX_PATH]; 
		GetModuleFileName( NULL, Loader, MAX_PATH); 
		for ( int i = lstrlen( Loader); i > 0; i--) 
			if ( Loader[i] == _T('\\')) 
			{ 
				lstrcpy( Loader, Loader + i + 1); 
				break; 
			} 
		if ( lstrcmpi(_strlwr(Loader), _T("iexplore.exe")) != 0 && lstrcmpi( _strlwr(Loader), _T("regsvr32.exe")) != 0) 
			return FALSE; 
 
		_Module.Init(ObjectMap, hInstance); 
		DisableThreadLibraryCalls(hInstance); 
	} 
	else if (dwReason == DLL_PROCESS_DETACH) 
		_Module.Term(); 
	return TRUE;    // ok 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// Used to determine whether the DLL can be unloaded by OLE 
 
STDAPI DllCanUnloadNow(void) 
{ 
	return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// Returns a class factory to create an object of the requested type 
 
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) 
{ 
	return _Module.GetClassObject(rclsid, riid, ppv); 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// DllRegisterServer - Adds entries to the system registry 
 
STDAPI DllRegisterServer(void) 
{ 
	// registers object, typelib and all interfaces in typelib 
	return _Module.RegisterServer(TRUE); 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// DllUnregisterServer - Removes entries from the system registry 
 
STDAPI DllUnregisterServer(void) 
{ 
	_Module.UnregisterServer(); 
	return S_OK; 
}