www.pudn.com > resizabledialog.zip > SecondDialog.cpp


// SecondDialog.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "demo.h" 
#include "SecondDialog.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CSecondDialog dialog 
 
 
CSecondDialog::CSecondDialog(CWnd* pParent /*=NULL*/) 
	: CResizableDialog(CSecondDialog::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CSecondDialog) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
} 
 
 
void CSecondDialog::DoDataExchange(CDataExchange* pDX) 
{ 
	CResizableDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CSecondDialog) 
		// NOTE: the ClassWizard will add DDX and DDV calls here 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CSecondDialog, CResizableDialog) 
	//{{AFX_MSG_MAP(CSecondDialog) 
	ON_WM_CREATE() 
	ON_COMMAND(ID_BUTTON1, OnButton1) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CSecondDialog message handlers 
 
BOOL CSecondDialog::OnInitDialog()  
{ 
	CResizableDialog::OnInitDialog(); 
 
	// move toolbar to its position 
	// before adding it to the layout 
	CSize size; 
	CRect rc1, rc2; 
	GetDlgItem(IDOK)->GetWindowRect(&rc1); 
	GetDlgItem(IDC_LINE1)->GetWindowRect(&rc2); 
	rc1.left = rc2.left; 
	ScreenToClient(&rc1); 
 
	m_tbToolbar.GetToolBarCtrl().GetMaxSize(&size); 
	m_tbToolbar.MoveWindow(rc1.left,rc1.top,size.cx,size.cy,FALSE); 
 
	// set layout 
	AddAnchor(IDC_PICTURE1, TOP_LEFT, CSize(30,100)); 
	AddAnchor(IDC_STATIC1, CSize(30,0), CSize(80,100)); 
	AddAnchor(IDC_STATIC2, CSize(80,0), BOTTOM_RIGHT); 
 
	AddAnchor(IDC_LINE1, BOTTOM_LEFT, BOTTOM_RIGHT); 
	AddAnchor(IDOK, BOTTOM_RIGHT); 
	AddAnchor(IDCANCEL, BOTTOM_RIGHT); 
 
	// these should be equivalent, as long as you leave the 
	// default control ID for the toolbar in the Create() call 
	// AddAnchor(m_tbToolbar.GetSafeHwnd(), TOP_RIGHT); 
	AddAnchor(AFX_IDW_TOOLBAR, BOTTOM_LEFT); 
 
	ResetMinTrackSize(); 
 
	return TRUE;  // return TRUE unless you set the focus to a control 
	              // EXCEPTION: OCX Property Pages should return FALSE 
} 
 
int CSecondDialog::OnCreate(LPCREATESTRUCT lpCreateStruct)  
{ 
	if (CResizableDialog::OnCreate(lpCreateStruct) == -1) 
		return -1; 
 
	// create toolbar, with just buttons and no border 
	m_tbToolbar.Create(this); 
	m_tbToolbar.LoadToolBar(IDR_TOOLBAR1); 
	m_tbToolbar.SetBorders(0,0,0,0); 
	m_tbToolbar.SetBarStyle(m_tbToolbar.GetBarStyle() & ~CBRS_BORDER_TOP); 
 
	// tooltips don't work! (see note below) 
 
	return 0; 
} 
 
void CSecondDialog::OnButton1()  
{ 
	// just for test purpose 
	AfxMessageBox(_T("Hello no.1"), MB_OK, 0); 
 
	// NOTE: for details on how you could put a toolbar in a dialog 
	// box and use ON_UPDATE_COMMAND_UI, see KB article Q141751 
	// "SAMPLE: Adding Control Bars to Dialog Boxes in MFC" 
	// with the sample project DLGCBR32 and some hints 
}