www.pudn.com > CButtonSTv4.1.zip > DlgAdvanced.h


#ifndef _DLGADVANCED_H_ 
#define _DLGADVANCED_H_ 
 
#include "BtnST.h" 
#include "WinXPButtonST.h" 
 
#ifdef	BTNST_USE_BCMENU 
#include "BCMenu.h" 
#endif 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
class CDlgAdvanced : public CDialog 
{ 
public: 
	CDlgAdvanced(CWnd* pParent = NULL); 
 
	//{{AFX_DATA(CDlgAdvanced) 
	enum { IDD = IDD_ADVANCED }; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CDlgAdvanced) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX); 
	//}}AFX_VIRTUAL 
 
protected: 
 
	// Generated message map functions 
	//{{AFX_MSG(CDlgAdvanced) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnItem1(); 
	afx_msg void OnItem2(); 
	afx_msg void OnBtnAutofire(); 
	//}}AFX_MSG 
 
private: 
	LRESULT On_MenuCallback(WPARAM wParam, LPARAM lParam); 
 
	void OnCancel(); 
	void OnOK(); 
 
	CWinXPButtonST	m_btnDerived; 
	CButtonST		m_btnHyperLink; 
	CButtonST		m_btnCursor; 
	CButtonST		m_btnFocusRect; 
	CButtonST		m_chkCheckbox; 
	CButtonST		m_btnBitmap; 
	CButtonST		m_btnAutofire; 
	CButtonST		m_rdRadio1; 
	CButtonST		m_rdRadio2; 
	CButtonST		m_rdRadio3; 
 
	BOOL			m_bTestCheck;	// A variable used to show DDX_Check feature 
 
	DWORD			m_dwCount;		// Counter for autofire button 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif