www.pudn.com > CButtonSTv4.1.zip > DlgAdvanced.h
#ifndef _DLGADVANCED_H_
#define _DLGADVANCED_H_
#include "BtnST.h"
#include "WinXPButtonST.h"
#ifdef BTNST_USE_BCMENU
#include "BCMenu.h"
#endif
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CDlgAdvanced : public CDialog
{
public:
CDlgAdvanced(CWnd* pParent = NULL);
//{{AFX_DATA(CDlgAdvanced)
enum { IDD = IDD_ADVANCED };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgAdvanced)
protected:
virtual void DoDataExchange(CDataExchange* pDX);
//}}AFX_VIRTUAL
protected:
// Generated message map functions
//{{AFX_MSG(CDlgAdvanced)
virtual BOOL OnInitDialog();
afx_msg void OnItem1();
afx_msg void OnItem2();
afx_msg void OnBtnAutofire();
//}}AFX_MSG
private:
LRESULT On_MenuCallback(WPARAM wParam, LPARAM lParam);
void OnCancel();
void OnOK();
CWinXPButtonST m_btnDerived;
CButtonST m_btnHyperLink;
CButtonST m_btnCursor;
CButtonST m_btnFocusRect;
CButtonST m_chkCheckbox;
CButtonST m_btnBitmap;
CButtonST m_btnAutofire;
CButtonST m_rdRadio1;
CButtonST m_rdRadio2;
CButtonST m_rdRadio3;
BOOL m_bTestCheck; // A variable used to show DDX_Check feature
DWORD m_dwCount; // Counter for autofire button
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif