www.pudn.com > wow.rar > Combat.h
// Copyright (C) 2004 Team Python
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef WOWPYTHONSERVER_COMBATHANDLER_H
#define WOWPYTHONSERVER_COMBATHANDLER_H
#include "MsgHandler.h"
class Unit;
class GameClient;
struct wowWData;
struct UpdateMask;
class CombatHandler
{
public:
CombatHandler() {};
virtual ~CombatHandler() {};
void HandleMsg( wowWData & recv_data, GameClient *pClient );
/////////////////////////////////////////////////////////////////////////
// Deals damage from pAttacker to pVictim
// Does checks for death and lots of other keen things
void DealDamage(Unit *pAttacker, Unit *pVictim, uint32 damage);
void smsg_AttackStart(Unit* pAttacker, Unit* pVictim);
void smsg_AttackStop(Unit* pAttacker, uint32 victim_guid[2]);
void AttackerStateUpdate(Unit *pAttacker, Unit *pVictim, int32 damage);
// void Heal(Unit *pAttacker, Unit *pVictim, uint32 damage);
uint32 petGUID;
};
#endif