www.pudn.com > wow.rar > Combat.h


// Copyright (C) 2004 Team Python
//  
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software 
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

#ifndef WOWPYTHONSERVER_COMBATHANDLER_H
#define WOWPYTHONSERVER_COMBATHANDLER_H

#include "MsgHandler.h"

class Unit;
class GameClient;
struct wowWData;
struct UpdateMask;
class CombatHandler
{
public:
	CombatHandler() {};
	virtual ~CombatHandler() {};

	void HandleMsg( wowWData & recv_data, GameClient *pClient );

    /////////////////////////////////////////////////////////////////////////
    //  Deals damage from pAttacker to pVictim
    //  Does checks for death and lots of other keen things
    void DealDamage(Unit *pAttacker, Unit *pVictim, uint32 damage);

    void smsg_AttackStart(Unit* pAttacker, Unit* pVictim);
    void smsg_AttackStop(Unit* pAttacker, uint32 victim_guid[2]);

    void AttackerStateUpdate(Unit *pAttacker, Unit *pVictim, int32 damage);
//	void Heal(Unit *pAttacker, Unit *pVictim, uint32 damage); 
 
    uint32 petGUID; 
    
};

#endif