www.pudn.com > evil¡¯s illusion Server Codes.rar > AdminCmd.rc
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// ³¯ÏÊÓï resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_KOR)
#ifdef _WIN32
LANGUAGE LANG_KOREAN, SUBLANG_DEFAULT
#pragma code_page(949)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_COMMAND_MONGEN "¸÷Á¨"
IDS_COMMAND_INSPECTOR "°¨½ÃÀÚ"
IDS_COMMAND_ADMIN "¿î¿µÀÚ"
IDS_COMMAND_INVINCIBILITY "¹«Àû"
IDS_COMMAND_ATTACK "°ø°Ý"
IDS_COMMAND_MOVE "À̵¿"
IDS_COMMAND_CHANGELEVEL "·¹º§Á¶Á¤"
IDS_COMMAND_MOVEFREESTYLE "ÀÚÀ¯À̵¿"
IDS_COMMAND_MAP "¸Ê"
IDS_COMMAND_LEVEL "·¾"
IDS_COMMAND_MONLEVEL "¸÷·¾"
IDS_COMMAND_RECALL "¼Òȯ"
IDS_COMMAND_NUMOFMON "¸÷¼ö"
IDS_COMMAND_NUMOFHUMAN "»ç¶÷¼ö"
IDS_COMMAND_SABUKMONEY "»çºÏ¼ºµ·"
END
STRINGTABLE
BEGIN
IDS_COMMAND_KICK "Kick"
IDS_COMMAND_KICK2 "ű"
IDS_COMMAND_TING "ÆÃ"
IDS_COMMAND_KINGTING "¿ÕÆÃ"
IDS_COMMAND_LUCKYVALUE "Çà¿î°ª"
IDS_COMMANT_SHUTUP "ä±Ý"
IDS_COMMAND_TALK "ä±ÝÇØÁ¦"
IDS_COMMAND_SHUTUPMAN "ä±ÝÀÚ"
IDS_COMMAND_RELOADADMIN "reloadadmin"
IDS_COMMAND_RELOADABUSIVE "¿å¼³Á¤º¸Àбâ"
IDS_COMMAND_MOOTAEBO "¹«Åº¸"
IDS_COMMAND_BACKWALK "µÞ°ÉÀ½"
IDS_COMMAND_GAIN "»ý»ê"
IDS_COMMAND_DELGOLD "µ·»èÁ¦"
IDS_COMMAND_ADDGOLD "µ·Ãß°¡"
IDS_COMMAND_GOOD "¹°°Ç"
END
STRINGTABLE
BEGIN
IDS_COMMAND_OTHERDELGOLD "ŸÀε·»èÁ¦"
IDS_COMMAND_OTHERADDGOLD "ŸÀε·Ãß°¡"
IDS_COMMAND_OTHERLEVELUP "ŸÀη¹º§Á¶Á¤"
IDS_COMMAND_OTHEREXPUP "ŸÀΰæÇèÄ¡Á¶Á¤"
IDS_COMMAND_WEAPONDUR "¹«±â³»±¸Á¶Á¤"
IDS_COMMAND_PARDON "¸éÁË"
IDS_COMMAND_PKPOINT "ÇÇÄÉÀÌÁ¡¼ö"
IDS_COMMAND_PKPOINTUP "ÇÇÄÉÀÌÁ¡¼öÁõ°¡"
IDS_COMMAND_CHANGELUCKY "Çà¿îº¯°æ"
IDS_COMMAND_SKILLUP "¹«°ø¼ö·Ã"
IDS_COMMAND_OTHERSKILLUP "ŸÀι«°ø¼ö·Ã"
IDS_COMMAND_DELSKILL "¹«°ø»èÁ¦Çϱâ"
IDS_COMMAND_OTHERDELSKILL "ŸÀι«°ø»èÁ¦Çϱâ"
IDS_COMMAND_CHGJOB "Àü¾÷"
IDS_COMMAND_CHGGENDER "Æ®·£½ºÁ¨´õ"
IDS_COMMAND_COLOR "»ö"
END
STRINGTABLE
BEGIN
IDS_COMMAND_MONRECALL "¸÷¼Òȯ"
IDS_COMMAND_MISSION "¹Ì¼Ç"
IDS_COMMAND_GENPOS "Á¨°÷"
IDS_COMMAND_TRANSPARENCY "Åõ¸í"
IDS_COMMAND_CIVILWAR "°Á¦°ø¼ºÀü"
IDS_COMMAND_DYEINGHAIR "¸Ó¸®¿°»ö"
IDS_COMMAND_DYEINGWEAR "¿Ê¿°»ö"
IDS_COMMAND_SUSINOTICE "¼ö½Ã°øÁö"
IDS_COMMAND_GAMCHUNG "°¨Ã»"
IDS_COMMAND_CHOOLDOO "ÃâµÎ"
IDS_COMMAND_RESERVED1 "reloadmonster"
IDS_COMMAND_RESERVED2 "reloaditem"
IDS_COMMAND_RESERVED3 "¾ÆÀÌÅÛÀ̸§"
IDS_COMMAND_RESERVED4 "°¥¹«¸®"
IDS_COMMAND_RESERVED5 "½ºÅ©¸³ÅÍ"
IDS_COMMAND_RESERVED6 "¹ÌÁöÁ¤6"
END
STRINGTABLE
BEGIN
IDS_COMMAND_RESERVED7 "¹ÌÁöÁ¤7"
IDS_COMMAND_RESERVED8 "¹ÌÁöÁ¤8"
IDS_COMMANT_RESERVED9 "¹ÌÁöÁ¤9"
IDS_COMMAND_RESERVED10 "¹ÌÁöÁ¤10"
IDS_COMMAND_RESERVED11 "¹ÌÁöÁ¤11"
IDS_COMMAND_RESERVED12 "¹ÌÁöÁ¤12"
IDS_COMMAND_RESERVED13 "¹ÌÁöÁ¤13"
IDS_COMMAND_HAIRSTYLE "¸Ó¸®¸ð¾ç"
END
#endif // ³¯ÏÊÓï resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED