www.pudn.com > dizibutton.zip > SButton.h


#if !defined(AFX_SBUTTON_H__6B825196_BB3D_44C9_B1B2_A15CA5F8A213__INCLUDED_) 
#define AFX_SBUTTON_H__6B825196_BB3D_44C9_B1B2_A15CA5F8A213__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// SButton.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CSButton window 
 
class CSButton : public CButton 
{ 
// Construction 
public: 
	CSButton(); 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CSButton) 
	public: 
	virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); 
	protected: 
	virtual void PreSubclassWindow(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
 
	CDC memdc,memdc2; 
	CBitmap bitmap,bitmap2; 
	BOOL m_state; 
	virtual ~CSButton(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CSButton) 
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_SBUTTON_H__6B825196_BB3D_44C9_B1B2_A15CA5F8A213__INCLUDED_)