www.pudn.com > dizibutton.zip > SButton.h
#if !defined(AFX_SBUTTON_H__6B825196_BB3D_44C9_B1B2_A15CA5F8A213__INCLUDED_)
#define AFX_SBUTTON_H__6B825196_BB3D_44C9_B1B2_A15CA5F8A213__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSButton window
class CSButton : public CButton
{
// Construction
public:
CSButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
CDC memdc,memdc2;
CBitmap bitmap,bitmap2;
BOOL m_state;
virtual ~CSButton();
// Generated message map functions
protected:
//{{AFX_MSG(CSButton)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SBUTTON_H__6B825196_BB3D_44C9_B1B2_A15CA5F8A213__INCLUDED_)