www.pudn.com > glyphbutton_src.zip > GlyphButton.h
#if !defined(AFX_GLYPHBUTTON_H__1610B772_0D8D_4496_90B2_D2E08AA48EED__INCLUDED_)
#define AFX_GLYPHBUTTON_H__1610B772_0D8D_4496_90B2_D2E08AA48EED__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GlyphButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGlyphButton window
class CGlyphButton : public CButton
{
// Construction
public:
CGlyphButton();
enum {BTN_DELETE, BTN_EDIT};
void SetGlyph(int cGlyph);
void SetFont(LOGFONT* plf);
void SetFont(CFont* pFont);
void SetHeight(LONG lHeight);
void SetWeight(LONG lWeight);
void SetCharSet(BYTE bCharSet);
void SetFaceName(CString strFaceName);
void SetGlyphEx(LOGFONT* plf, int cGlyph);
void SetGlyphEx(CFont* pFont, int cGlyph);
void SetGlyphEx(LONG lHeight, LONG lWeight, CString strFaceName, int cGlyph);
void SetButtonType(int nType);
virtual ~CGlyphButton();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGlyphButton)
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Generated message map functions
protected:
//{{AFX_MSG(CGlyphButton)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void ReconstructFont();
LOGFONT m_lf;
int m_cGlyph;
CFont m_font;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GLYPHBUTTON_H__1610B772_0D8D_4496_90B2_D2E08AA48EED__INCLUDED_)