www.pudn.com > jtlab.rar > Rectangle.cpp
#include "stdafx.h"
#include "math.h"
#include "VCad.h"
#include "VCadDoc.h"
#include "VCadView.h"
#include "Entity.h"
#include "MainFrm.h"
#include "CreateCmd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////
//define Rectangle class
IMPLEMENT_SERIAL(CRectangle, CEntity, 0)
CRectangle::CRectangle()
{
Init() ;
}
CRectangle::CRectangle(const CRectangle& rect)
: CEntity(rect)
{
m_LeftTop = rect.m_LeftTop ;
m_RightBottom = rect.m_RightBottom ;
}
CRectangle::CRectangle(const Position& LeftTop,const Position& RightBottom)
{
Init() ;
m_LeftTop = LeftTop ;
m_RightBottom = RightBottom ;
}
CRectangle::~CRectangle()
{
}
CEntity* CRectangle::Copy()
{
CEntity* pEntity = new CRectangle(m_LeftTop, m_RightBottom);
return pEntity;
}
void CRectangle::Init()
{
CEntity::Init();
m_type = etRectangle;
m_LeftTop.Init();
m_RightBottom.Init();
}
int CRectangle::GetType()
{
return etRectangle ;
}
Position CRectangle::GetLeftTopPos()
{
return m_LeftTop;
}
Position CRectangle::GetRightBottomPos()
{
return m_RightBottom;
}
///////////////////////
void CRectangle::Draw(CDC * pDC, int drawMode /* = dmNormal */)
{
CPoint sltp, srbp;
g_pView->WorldtoScreen(m_LeftTop, sltp) ;
g_pView->WorldtoScreen(m_RightBottom, srbp) ;
int n = GetROP2(pDC->GetSafeHdc());
// create a pen by following rules:
// if in normal draw mode, create a pen by its member variables
// if else, create a pen using global funtion "SetDrawEnvir"
CPen pen;
if( drawMode == dmNormal )
pen.CreatePen(m_lineStyle,m_lineWidth,m_color) ;
else
::SetDrawEnvir(pDC, drawMode, &pen);
CPen* pOldPen = pDC->SelectObject(&pen) ;
pDC->SetMapMode(MM_LOENGLISH);
pDC->MoveTo(sltp) ;
pDC->LineTo(sltp.x, srbp.y) ;
pDC->LineTo(srbp);
pDC->LineTo(srbp.x, sltp.y) ;
pDC->LineTo(sltp) ;
pDC->SelectObject(pOldPen) ;
pDC->SetROP2(n);
}
void CRectangle::Serialize(CArchive& ar)
{
CEntity::Serialize(ar);
m_LeftTop.Serialize(ar);
m_RightBottom.Serialize(ar);
}
//class Rectangle
CCreateRect::CCreateRect()
: m_LeftTop(0,0), m_RightBottom(0,0)
{
m_nStep = 0; // 初始化操作步为 0
}
CCreateRect::~CCreateRect()
{
}
int CCreateRect::GetType()
{
return ctCreateRectangle;
}
int CCreateRect::OnLButtonDown(UINT nFlags, const Position& pos)
{
m_nStep ++; // 每次单击鼠标左键时操作步加 1
switch(m_nStep) // 根据操作步执行相应的操作
{
case 1:
{
m_LeftTop = m_RightBottom = pos;
::Prompt("请输入矩形的右下角点:") ;
break;
}
case 2:
{
CDC* pDC = g_pView->GetDC(); // 得到设备环境指针
// 擦除在拖动状态时显示的橡皮线
CRectangle* pTempRect = new CRectangle(m_LeftTop, m_RightBottom);
pTempRect->Draw(pDC, dmDrag);
delete pTempRect;
m_RightBottom = pos;
CRectangle* pRect = new CRectangle(m_LeftTop, m_RightBottom); // 根据两点创建矩形
pRect->Draw(pDC, dmNormal);
g_pDoc->m_EntityList.AddTail(pRect); // 将指针添加到图元链表
g_pDoc->SetModifiedFlag(TRUE);// set modified flag ;
g_pView->ReleaseDC(pDC); // 释放设备环境指针
m_nStep = 0; //将操作步重置为 0
::Prompt("请输入矩形的左上角点:") ;
break;}
}
return 0;
}
int CCreateRect::OnMouseMove(UINT nFlags, const Position& pos)
{
// 用一静态变量nPreRefresh记录进入OnMouseMove状态时的刷新次数
static int nPreRefresh = g_nRefresh;
// 布尔变量bRefresh说明在OnMouseMove过程中视窗是否被刷新
BOOL bRefresh = FALSE;
// nCurRefresh用于记录当前的刷新次数
int nCurRefresh = g_nRefresh;
// 如果nCurRefresh和nPreRefresh不相等,说明视窗曾被刷新过
if(nCurRefresh != nPreRefresh){
bRefresh = TRUE;
nPreRefresh = nCurRefresh;
}
switch(m_nStep)
{
case 0:
::Prompt("请输入矩形的左上角点:") ;
break;
case 1:
{
Position prePos, curPos;
prePos = m_RightBottom; // 获得鼠标所在的前一个位置
curPos = pos;
CDC* pDC = g_pView->GetDC(); // 得到设备环境指针
// 创建临时对象擦除上一条橡皮线
CRectangle* pTempRect = new CRectangle(m_LeftTop, prePos);
if(!bRefresh) // 当视窗没有被刷新时,重画原来的橡皮线使其被擦除
pTempRect->Draw(pDC, dmDrag);
delete pTempRect;
// 创建临时对象,根据当前位置绘制一条橡皮线
CRectangle* pTempRect2 = new CRectangle(m_LeftTop, curPos);
pTempRect2->Draw(pDC, dmDrag);
delete pTempRect2;
g_pView->ReleaseDC(pDC); // 释放设备环境指针
m_RightBottom = curPos; // 将当前位置设置为直线终点,以备下一次鼠标移动时用
break;
}
}
return 0;
}
// 单击鼠标右键取消当前的操作
int CCreateRect::OnRButtonDown(UINT nFlags, const Position& pos)
{
// 如果当前的操作步为 1 ,那么要在结束本次操作前擦除上次鼠标移动时绘制的橡皮线
if(m_nStep == 1){
CDC* pDC = g_pView->GetDC(); // 得到设备环境指针
Position prePos = m_RightBottom; // 获得鼠标所在的前一个位置
CRectangle* pTempRect = new CRectangle(m_LeftTop, m_RightBottom);
pTempRect->Draw(pDC, dmDrag); // 擦除上一次绘制的橡皮线
delete pTempRect;
g_pView->ReleaseDC(pDC); // 释放设备环境指针
}
m_nStep = 0; // 将操作步重置为 0
::Prompt("请输入矩形的左上角点:") ;
return 0;
}
// 调用Cancel 函数取消本次操作
int CCreateRect::Cancel()
{
// 如果当前的操作步为 1 ,那么要在结束本次操作前擦除上次鼠标移动时绘制的橡皮线
if(m_nStep == 1){
CDC* pDC = g_pView->GetDC(); // 得到设备环境指针
Position prePos = m_RightBottom; // 获得鼠标所在的前一个位置
CRectangle* pTempRect = new CRectangle(m_LeftTop, m_RightBottom);
pTempRect->Draw(pDC, dmDrag); // 擦除上一次绘制的橡皮线
delete pTempRect;
g_pView->ReleaseDC(pDC); // 释放设备环境指针
}
m_nStep = 0; // 将操作步重置为 0
::Prompt("就绪"); // 等待提示新类型的命令操作
return 0 ;
}