www.pudn.com > jtlab.rar > Arc.cpp
#include "stdafx.h"
#include "math.h"
#include "VCad.h"
#include "VCadView.h"
#include "Entity.h"
#include "VCadDoc.h"
#include "MainFrm.h"
#include "CreateCmd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//////////////////////////////
//////////////////////////
// CLASS CArc说明于Entity.h中
IMPLEMENT_SERIAL(CArc, CEntity, 0)
CArc::CArc()
{
Init();
}
CArc::CArc(const CArc& arc)
{
m_center = arc.m_center;
m_begin = arc.m_begin ;
m_end = arc.m_end ;
}
//圆心加二点画圆
CArc::CArc(const Position& center,const Position& pos1, const Position& pos2)
{
Init();
m_center = center ;
m_begin = pos1 ;
double radius = m_center.Distance(m_begin) ;
double angle1 = GetAngleToXAxis(center, pos1);
double angle2 = GetAngleToXAxis(center, pos2);
m_end.x = radius * cos(angle2) + m_center.x ;
m_end.y = radius * sin(angle2) + m_center.y ;
}
CArc::~CArc()
{
}
CEntity* CArc::Copy()
{
CArc* pEntity = new CArc(m_center, m_begin, m_end);
return pEntity;
}
void CArc::Init()
{
CEntity::Init();
m_type = etArc;
m_center.Init();
m_begin.Init() ;
m_end.Init() ;
}
int CArc::GetType()
{
return etArc;
}
Position CArc::GetEndPos()
{
return m_end;
}
Position CArc::GetStartPos()
{
return m_begin;
}
Position CArc::GetCenterPos()
{
return m_center ;
}
/////////////////////
void CArc::Draw(CDC * pDC, int drawMode /* = dmNormal */)
{
if(m_begin.IsSame(m_end))
return;
double radius = m_center.Distance(m_begin) ;
Position offset(-radius,radius);
Position ltpos = m_center + offset;
Position rbpos = m_center - offset;
CPoint sltp, srbp, ssp, sep ;
g_pView->WorldtoScreen(m_end, sep ) ;
g_pView->WorldtoScreen(m_begin, ssp) ;
g_pView->WorldtoScreen(ltpos,sltp) ;//外接矩形左上角
g_pView->WorldtoScreen(rbpos,srbp) ;//右下角
int n = GetROP2(pDC->GetSafeHdc());
// 生成一支笔
CPen pen;
if( drawMode == dmNormal )
pen.CreatePen(m_lineStyle,m_lineWidth,m_color) ;
else
::SetDrawEnvir(pDC, drawMode, &pen);
CPen* pOldPen = pDC->SelectObject(&pen) ;
pDC->SetMapMode(MM_LOENGLISH);
pDC->SelectStockObject(NULL_BRUSH) ;
//修改点:将自编的圆弧函数替换这儿的pDC->Arc
pDC->Arc(sltp.x,sltp.y,srbp.x,srbp.y ,ssp.x, ssp.y, sep.x, sep.y) ;
pDC->SelectObject(pOldPen) ;
pDC->SetROP2(n);
}
//圆弧数据存入链表
void CArc::Serialize(CArchive& ar)
{
CEntity::Serialize(ar);
m_center.Serialize(ar);
m_begin.Serialize(ar) ;
m_end.Serialize(ar) ;
}
//----------------------------
// * CLASS CCreateArc 说明于CreateCmd.h中
CCreateArc::CCreateArc()
: m_center(0,0), m_begin(0,0), m_end(0,0)
{
m_nStep = 0; // 初始化操作步为 0
}
CCreateArc::~CCreateArc()
{
}
int CCreateArc::GetType()
{
return ctCreateArc;
}
int CCreateArc::OnLButtonDown(UINT nFlags, const Position& pos)
{
m_nStep ++; // 每次单击鼠标左键时操作步加 1
switch(m_nStep)
{
case 1:
{
m_center =m_begin= pos;
::Prompt("请输入圆弧的起始点:") ;
break;
}
case 2:
{
m_begin = m_end = pos ;
::Prompt("请输入圆弧的终点:") ;
break;
}
case 3:
{
CDC* pDC = g_pView->GetDC(); // a pointer to internal dc
// 擦除在拖动状态时显示的橡皮线
CLine* pTempLine1 = new CLine(m_center, m_end);
CArc* pTempArc = new CArc(m_center,m_begin, m_end);
pTempLine1->Draw(pDC, dmDrag);
pTempArc->Draw(pDC, dmDrag);
delete pTempLine1;
delete pTempArc;
m_end = pos ;
CArc* pNewArc = new CArc(m_center,m_begin, m_end);
pNewArc->Draw(pDC,dmNormal);
g_pDoc->m_EntityList.AddTail(pNewArc);
g_pDoc->SetModifiedFlag(TRUE);// set modified flag ;
g_pView->ReleaseDC(pDC); // don't forget this
m_nStep = 0;
::Prompt("请输入圆弧的中心点:") ;
break;
}
}
return 0;
}
int CCreateArc::OnMouseMove(UINT nFlags, const Position& pos)
{
// 用一静态变量nPreRefresh记录进入OnMouseMove状态时的刷新次数
static int nPreRefresh = g_nRefresh;
// 布尔变量bRefresh说明在OnMouseMove过程中视窗是否被刷新
BOOL bRefresh = FALSE;
// nCurRefresh用于记录当前的刷新次数
int nCurRefresh = g_nRefresh;
// 如果nCurRefresh和nPreRefresh不相等,说明视窗曾被刷新过
if(nCurRefresh != nPreRefresh){
bRefresh = TRUE;
nPreRefresh = nCurRefresh;
}
switch(m_nStep)
{
case 0:
::Prompt("请输入圆弧的中心点:") ;
break;
case 1:
{Position prePos1,curPos1;
prePos1=m_begin;
curPos1 = pos;
CDC* pDC = g_pView->GetDC(); // 得到设备环境指针
// 创建临时对象擦除上一次的橡皮线
CLine* pTempLine1 = new CLine(m_center, prePos1);
if(!bRefresh){ // 当视窗没有被刷新时,重画原来的橡皮线使其被擦除
pTempLine1->Draw(pDC, dmDrag);
}
delete pTempLine1;
CLine* pTempLine2 = new CLine(m_center, curPos1);
if(!bRefresh){ // 当视窗没有被刷新时,重画原来的橡皮线使其被擦除
pTempLine2->Draw(pDC, dmDrag);
}
delete pTempLine2;
m_begin=pos;
g_pView->ReleaseDC(pDC); // 释放设备环境指针
break;}
case 2:
{
Position prePos, curPos;
prePos = m_end ;
curPos = pos;
CDC* pDC = g_pView->GetDC(); // 得到设备环境指针
// 创建临时对象擦除上一次的橡皮线
CLine* pTempLine1 = new CLine(m_center, prePos);
CArc* pTempArc1 = new CArc(m_center,m_begin, prePos);
if(!bRefresh){ // 当视窗没有被刷新时,重画原来的橡皮线使其被擦除
pTempLine1->Draw(pDC, dmDrag);
pTempArc1->Draw(pDC, dmDrag);
}
delete pTempLine1;
delete pTempArc1;
// 创建临时对象,根据当前位置绘制橡皮线
CLine* pTempLine2 = new CLine(m_center, curPos);
CArc* pTempArc2 = new CArc(m_center,m_begin, curPos);
if(!bRefresh){ // 当视窗没有被刷新时,重画原来的橡皮线使其被擦除
pTempLine2->Draw(pDC, dmDrag);
pTempArc2->Draw(pDC, dmDrag);
}
delete pTempLine2;
delete pTempArc2;
g_pView->ReleaseDC(pDC); // 释放设备环境指针
m_end = curPos; // 将当前位置设置为直线终点,以备下一次鼠标移动时用
break;
}
}
return 0;
}
int CCreateArc::OnRButtonDown(UINT nFlags, const Position& pos)
{
// 如果当前的操作步为 2 ,那么要在结束本次操作前擦除上次鼠标移动时绘制的橡皮线
if(m_nStep == 2){
CDC* pDC = g_pView->GetDC(); // 得到设备环境指针
Position prePos = m_end; // 获得鼠标所在的前一个位置
CLine* pTempLine2 = new CLine(m_center, prePos);
CArc* pTempArc = new CArc(m_center, m_begin, prePos);
// 擦除上一次绘制的橡皮线
pTempLine2->Draw(pDC, dmDrag);
pTempArc->Draw(pDC, dmDrag);
delete pTempLine2;
delete pTempArc;
g_pView->ReleaseDC(pDC); // 释放设备环境指针
}
m_nStep = 0; // 将操作步重置为 0
::Prompt("请输入圆弧的中心点:") ;
return 0;
}
// 调用Cancel 函数取消本次操作
int CCreateArc::Cancel()
{
// 如果当前的操作步m_nStep = 2 ,那么要在结束本次操作前擦除上次鼠标移动时绘制的橡皮线
if(m_nStep == 2){
CDC* pDC = g_pView->GetDC(); // 得到设备环境指针
Position prePos = m_end; // 获得鼠标所在的前一个位置
CLine* pTempLine1 = new CLine(m_center, m_begin);
CLine* pTempLine2 = new CLine(m_center, prePos);
CArc* pTempArc = new CArc(m_center, m_begin, prePos);
pTempLine1->Draw(pDC, dmDrag); // 擦除上一次绘制的橡皮线
pTempLine2->Draw(pDC, dmDrag);
pTempArc->Draw(pDC, dmDrag);
delete pTempLine1;
delete pTempLine2;
delete pTempArc;
g_pView->ReleaseDC(pDC); // 释放设备环境指针
}
m_nStep = 0; // 将操作步重置为 0
::Prompt("就绪"); // 等待提示新类型的命令操作
return 0 ;
}