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#if !defined(AFX_VUMETERCTRL_H__308163D1_9A07_408B_8D97_F595742A8E29__INCLUDED_) 
#define AFX_VUMETERCTRL_H__308163D1_9A07_408B_8D97_F595742A8E29__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// VuMeterCtrl.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CVuMeterCtrl window 
 
class CVuMeterCtrl : public CStatic 
{ 
// Construction 
public: 
	CVuMeterCtrl(); 
 
// Attributes 
public: 
 
// Operations 
public: 
	void SetRange(int nMin, int nMax); 
	void SetValue(int nValue); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CVuMeterCtrl) 
	protected: 
	virtual void PreSubclassWindow(); 
	//}}AFX_VIRTUAL 
 
protected: 
	// Generated message map functions 
	CDC     m_MainDC; 
	CBitmap m_MainBitmap; 
	CBitmap *m_pOldBitmap; 
 
	void DrawCtrl(); 
 
// Implementation 
public: 
	void SetSmooth(BOOL bSmooth = TRUE); 
	void SetVertical(BOOL bVertical); 
	void SetColors(COLORREF clrStart, COLORREF clrEnd); 
	virtual ~CVuMeterCtrl(); 
 
	//{{AFX_MSG(CVuMeterCtrl) 
	afx_msg void OnPaint(); 
	afx_msg void OnSize(UINT nType, int cx, int cy); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnDestroy(); 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
protected: 
    int m_nCurVal;	// Current progress value 
    int m_nMinVal;	// Minimum progress value 
    int	m_nMaxVal;	// Maximum progress value 
 
	COLORREF m_clrStart; 
	COLORREF m_clrEnd; 
 
	BOOL m_bVertical; 
	BOOL m_bSmooth; 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_VUCTRL_H__308163D1_9A07_408B_8D97_F595742A8E29__INCLUDED_)